| |||||||
| New! Use your Facebook, Google, AIM & Yahoo accounts to securely log into this site, click logo to login | |
![]() |
| | LinkBack | Thread Tools |
| | #1 (permalink) |
| 2005-2006 CG Student Join Date: Apr 2004
Posts: 135
Thanks: 0
Thanked 0 Times in 0 Posts
Rep Power: 9 ![]() | This is my current project, A short film ( about a minute or two ), it's a Starcraft fanart project :dedmorozb There will be a couple of units fighting... enjoy and C&C ![]()
__________________ 3DL VII : www.3DLCG.com |
| | |
| | #2 (permalink) |
| 2005-2006 CG Student Join Date: Apr 2004
Posts: 135
Thanks: 0
Thanked 0 Times in 0 Posts
Rep Power: 9 ![]() | Small update
__________________ 3DL VII : www.3DLCG.com |
| | |
| | #5 (permalink) |
| 2005-2006 CG Student Join Date: Apr 2004
Posts: 135
Thanks: 0
Thanked 0 Times in 0 Posts
Rep Power: 9 ![]() | :dedmorozb Added some turrets :dedmorozb This week-end my objective is to model montains and waterfalls all around the base. ( the waterfall is for a Wrath to go trought it of course :P ) I may try to finish the Supply depot today...
__________________ 3DL VII : www.3DLCG.com |
| | |
| | #6 (permalink) |
| 2005-2006 CG Student Join Date: Apr 2004
Posts: 135
Thanks: 0
Thanked 0 Times in 0 Posts
Rep Power: 9 ![]() | A little Wire View... The polycount is quite high now :dedmorozb ![]()
__________________ 3DL VII : www.3DLCG.com |
| | |
| | #7 (permalink) |
| 2005-2006 CG Student Join Date: Apr 2004
Posts: 135
Thanks: 0
Thanked 0 Times in 0 Posts
Rep Power: 9 ![]() | Now with Supply depot :dedmorozb ( The turrets are moving that's why they are looking weird : it's because of the motion blur ;) ) Note that I know that the Suplly depot are a little bit to big ;) I'll correct the proportions later... ( I tryed a 15sec render of a 400*200 of this scene : 500hours render :cry: )
__________________ 3DL VII : www.3DLCG.com |
| | |
| | #8 (permalink) |
| 2005-2006 CG Student Join Date: Apr 2004
Posts: 135
Thanks: 0
Thanked 0 Times in 0 Posts
Rep Power: 9 ![]() | :cry: :cry: That's it, I've gone far beyond the 1hour per frame render :cry: :cry: My 15 sec animation would take about 2-3 months of rendering :cry: Thanks to my 10 lights with raytraced shadows and radiosity Do you know if there is some compagny who rent their computer park for a night or 2? :dedmorozb I don't know what to do :S:cry:
__________________ 3DL VII : www.3DLCG.com |
| | |
| | #10 (permalink) |
| 2005-2006 CG Student Join Date: Apr 2004
Posts: 135
Thanks: 0
Thanked 0 Times in 0 Posts
Rep Power: 9 ![]() | These really exist? I mean for non-commercial use? :confused: If so, do you know any?
__________________ 3DL VII : www.3DLCG.com |
| | |
| | #12 (permalink) |
| Registered User | I know render and server farm exists, but dont know of any off hand. I co-worker of mine was looking into some a few months ago and I think he found a few for non-commercial user but they were pricey. I'll try to get a link or two from him for you. ![]() |
| | |
| | #13 (permalink) |
| 2005-2006 CG Student Join Date: Apr 2004
Posts: 135
Thanks: 0
Thanked 0 Times in 0 Posts
Rep Power: 9 ![]() | Well, I stopped working on this for a while... ... since the site was down, with no one to talk to :'( ... But now I'm back ! And I'm working full-time on this project, enough to submit it to the Blizzard Fan Art Project :D Majors changes : This is gonna be a still image, With a big Zerg thing, like the Overmind or such, that is attacking a human base :) With missles, bullets, fire, explosions, smoke, and destruction ! I'm on it ! Stay tuned for updates :) |
| | |
| | #15 (permalink) |
| 2005-2006 CG Student Join Date: Apr 2004
Posts: 135
Thanks: 0
Thanked 0 Times in 0 Posts
Rep Power: 9 ![]() | The firsts steps of the scene :dedmorozb YaY ! :dedmorozb Of course the clift and all the environment are WIP lol ! :dedmorozb More to come :buttrock: [ LoL, this is a little test I made, to make the image look like it was on TV ] |
| | |
![]() |
| Currently Active Users Viewing This Thread: 1 (0 members and 1 guests) | |
| Thread Tools | |
| |











