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| | #1 (permalink) |
| 2005-2006 CG Student Join Date: Apr 2004
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Rep Power: 9 ![]() | :buttrockx This is my current WIP, textures and model are not finished... Yes it's too blurry but I did that to hide my mapping mistakes lol, it's a WIP after all:buttrockx
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| 2005-2006 CG Student Join Date: Apr 2004
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Rep Power: 9 ![]() | Almost forgot : It's a Katana stuck in a three, the guy tought he could do it but he failed... it's a story of hope, that someday he will win... Forgive my bad englsih lol ![]()
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| 2005-2006 CG Student Join Date: Apr 2004
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Rep Power: 9 ![]() | :( What? No C&C? It's a WIP it needs C&C :( Ya people don't like me? Please...:sm:
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| 2005-2006 CG Student Join Date: Apr 2004
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Rep Power: 9 ![]() | I use :buttrockx Max 6 :buttrockx I'll add bump map to the three, also, I'll unblur the Katana and lighten the scene a litle bit... I'll update soon ![]()
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Rep Power: 9 ![]() | 50x harder bump map on :) New sky and DOF target is closer :angel02:
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| | #7 (permalink) |
| Forum Moderator ![]() | uuh..two words "eye catching" the bump is ok,but try to put less blur...the scene seems more alive now.. to make things much better..try editing with Photoshop (maybe add some Lens Flare-also can be done in max) *p/s : for more intersting and artistic...add some blood at the sword. :) |
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| 2005-2006 CG Student Join Date: Apr 2004
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Rep Power: 9 ![]() | Some minor updates :deal:
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| 2005-2006 CG Student Join Date: Apr 2004
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Rep Power: 9 ![]() | Now with post-work, desaturation with Photoshop, Tryed the Lens Flare thing just for you ;) Yes it's still a WIP ;) C&C are always welcome ![]()
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| 2005-2006 CG Student Join Date: Apr 2004
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Rep Power: 9 ![]() | I made a wallpaper out of my WIP :) Just worked it out with photoshop and added the Muso Shiden Ryu kanji :) Looks cool to me, I think it's on the way to completion... and please forgive my bad english ![]() :terror: Sorry for terrible jpg quality due to the 50k limit :terror:
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| Registered User Join Date: Apr 2004 Location: USA Age: 26
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Rep Power: 9 ![]() | looks nice. for more realistic tree material use displacement, it would change your scene amazingly. if you want use mentalray it has better displacement. |
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| 2005-2006 CG Student Join Date: Apr 2004
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Rep Power: 9 ![]() | Well thanks a lot : the displasment is really good with mental ray :bowdown: But DOF doesn't work at all with mental ray:cry: :cry: :cry: :cry: :cry: I need help :cry: :cry:
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Forgive my bad englsih lol 

