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Old 04-26-2009, 10:29 AM   #1 (permalink)
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Wip Deathlord for High Skill comp.

I'm working on a character for the High Skill Challenge. Due to lack of time I don't progress very fast... This is what I have so far. It's gonna be a mmorpg like character, somekind of warlord, big boss, warrior, etc... You get the pic!

I don't know If this is going the right way. I have barely no experience in character modelling. If you have tips, suggestions, comments, I like to hear them!! Thx in advance!
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Old 04-26-2009, 11:23 AM   #2 (permalink)
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Cool
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Old 04-26-2009, 12:01 PM   #3 (permalink)
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very nice start
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Old 04-26-2009, 01:20 PM   #4 (permalink)
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nice, keep modeling
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Old 04-26-2009, 04:26 PM   #5 (permalink)
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Really nice start...keep it up...we'll love to see the final render.
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Old 04-27-2009, 01:37 AM   #6 (permalink)
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Good Concept

is that 3d max????
Cool model would like to see u finish it....
will you???
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Old 04-27-2009, 04:01 AM   #7 (permalink)
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Yes, that's just polygon modeling in 3ds max. If i want to make it really good I should go sculpt details in zbrush, but i'm a real noob with that prog... maybe a good time to learn it! :D lol

Thanks for all your compliments! If you have a suggestion, tip or you see something is going wrong in my work or flow, I would like to hear!
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Old 04-27-2009, 04:12 AM   #8 (permalink)
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please let me know when u start it!!!!
ahhhh!!!! i cried it out learning z brush.....
have any idea where to start from???
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Old 04-27-2009, 04:30 AM   #9 (permalink)
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and about the model.....
well post an update so we can get a view of the model looks.....
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Old 04-27-2009, 05:33 AM   #10 (permalink)
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only thing add since last wip is a bit modifying of the models, and applied a shell modifier on all objects. first the basic models and then i wanna do some cuts, bumps, scratches, etc. A bit worn look. If possible in Zbrush ofcourse! :D :P
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Old 04-27-2009, 12:00 PM   #11 (permalink)
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karan here r some good tutorials, try them:
Pixologic :: ZClassroom :: Homeroom
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Old 04-29-2009, 11:18 AM   #12 (permalink)
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A little update!
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Old 04-30-2009, 03:55 AM   #13 (permalink)
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thats pure sex m8
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Old 02-28-2010, 05:46 AM   #14 (permalink)
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Awesome work.I'd like to give you some advices.
If this is going to be a high poly model,What I would do is first model a naked man's body,than use some cloth modifier to make the black clothes where there's no armor and than make the armor over the body using shell and Plane modeling.But if its low poly than this is the right way I guess.
You are doing very nice job,keep it up!
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Old 02-28-2010, 07:58 AM   #15 (permalink)
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thx, allthough i never finished this model I like the concept. Maybe I get back on it now!
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