| |||||||
| New! Use your Facebook, Google, AIM & Yahoo accounts to securely log into this site, click logo to login | |
![]() |
| | LinkBack | Thread Tools |
| | #2 (permalink) |
| SkoleSlasken ![]() | ok first of all the floor reflects all to much, and you should have some rims so the floor dont just hitt the wall. and when we look at the light from the window, why does the shadow go the wrong way, and are to dark, make them a bit more transparent:) Some other textures had bin nice to. this looks a bit matt. but i really like the consept of the sofa ;) awsom.
__________________ Det som ikke dreper deg gjør deg stærkere :thumbsup: Norge ![]() Temp Home page: http://quad3d.webs.com |
| | |
| | #3 (permalink) |
| Guest
Posts: n/a
| Highman Thank you for your concern. I developed my work so any suggestions or comments from anyone this time i used picture behind the window and I used the Lins effect glow to make neon lamps and I think the shadow is better as you can see shadow behind the TV and the sofa, I also enhanced the reflection on the floor. I hope it's better...!? thanks any way. |
|
![]() |
| Currently Active Users Viewing This Thread: 1 (0 members and 1 guests) | |
| Thread Tools | |
| |









