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| | #3 (permalink) |
| Registered User | Well, this could be tricky a bit. I succeeded doing this but not with the Reactor. There are two cases: 1. if the thing is solid then you might create the object and then you should cut it yourself and create the broken edges yourself, just like it will look after the break. But you have to design the two halves in a way, if you put them together, it should look entire, one piece. If the object is transparent, you have to be even more careful with the cracks' form. This is what I've done with my fairy tree. 2. if the object is not solid, I used vertex manipulating with bones... This one is pretty simple, only at the start (when it looks entire) must be careful to trick the eyes... Good luck!
__________________ [COLOR=Gray]Don't look too deep inside yourself... you might be frightened of what you'd find! |
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| | #6 (permalink) |
| SkoleSlasken ![]() | ye can you give us a link real 3d?? and thanks for your explanation Vampiressae
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| | #8 (permalink) |
| SkoleSlasken ![]() | ok thanks i look for it.
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