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Old 04-08-2008, 12:12 AM   #1 (permalink)
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set 6

this was more about how fast I can get an idea out of my head and put together, has some stiffness

http://bleed.hereweb.com/set6two.htm


you will need adobe shockwave, should auto install
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Old 04-10-2008, 07:47 PM   #2 (permalink)
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a little motion

http://bleed.hereweb.com/turn.htm
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Old 04-11-2008, 01:16 AM   #3 (permalink)
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I would suggest you to add some mesh smoothing on the models, they look so 'sharp' at the moment. Good job making the model to animate, keep it up ;)
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Old 04-11-2008, 11:50 AM   #4 (permalink)
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the characters were made from nurbs and patches the clothing from splines or nurbs all give smooth results which is why I dont have a problem showing rough looking versions each has to be converted to polygons for real time. but smoothness isnt really an issue

here is one with less sharpness

http://bleed.hereweb.com/archhall2.htm

Last edited by tyree; 04-11-2008 at 12:37 PM..
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Old 04-12-2008, 04:53 PM   #5 (permalink)
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face in the making, still needs work

http://bleed.hereweb.com/fullface.htm


a little more

http://bleed.hereweb.com/fullface2.htm

Last edited by tyree; 04-20-2008 at 06:04 AM..
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Old 04-14-2008, 07:48 PM   #6 (permalink)
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cloak, its rough

http://bleed.hereweb.com/cloak.htm

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Old 04-20-2008, 06:05 AM   #7 (permalink)
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come

http://bleed.hereweb.com/come.htm
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Old 05-05-2008, 05:10 PM   #8 (permalink)
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street

http://bleed.hereweb.com/street.htm
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Old 05-12-2008, 03:58 AM   #9 (permalink)
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hit wall

http://bleed.hereweb.com/hitwall.htm
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Old 05-16-2008, 03:34 PM   #10 (permalink)
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get up

http://bleed.hereweb.com/getup.htm


up 2

http://bleed.hereweb.com/getup2.htm

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Old 05-19-2008, 03:00 PM   #11 (permalink)
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terrain

http://bleed.hereweb.com/terrain2.htm
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Old 05-26-2008, 09:59 PM   #12 (permalink)
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snake like

http://bleed.hereweb.com/snakearound.htm
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Old 05-30-2008, 03:37 AM   #13 (permalink)
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character in training


http://bleed.hereweb.com/snakemask.htm
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Old 06-05-2008, 02:19 AM   #14 (permalink)
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for fun

http://bleed.hereweb.com/treeblow.htm
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Old 06-09-2008, 01:52 AM   #15 (permalink)
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test that will use more rope

http://bleed.hereweb.com/touchrope.htm
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