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| Stephen the Omnicient Join Date: Oct 2007 Location: Australia, Melb Age: 21
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Rep Power: 5 ![]() | hi all, im making a picture for a friend for her 18th birthday, and i know what im going to make but i want it to be absolutely perfect so i wanna ask the awesome people here for any feed back on the work if done thus far.. i'll give you details on what im doing and how thanks guys :) software: 3ds max 9 sp1 32 bit rendered in vray 1.50 rc5 heavy compositing in photoshop cs2 detailed models in zbrush 3.1 fume fx dream scape ok what iv got planned is a scene in the outdoors with the back ground a ruined house with vines growing all over the broken walls, and a good setting for an early morning sunlight and a really detailed sky (done with dreamscape) for the foreground im making a vampire goth chick sitting on the ground and looking up, with some magical aura eliminating from her (probably done with fume fx) if people need anything else tell me =) ImageShack - Image Hosting :: 99685557.jpg ImageShack - Image Hosting :: 60609699.jpg ImageShack - Image Hosting :: wallivy.png ImageShack - Image Hosting :: 91896111.jpg ImageShack - Image Hosting :: test1aar.png ImageShack - Image Hosting :: 82281643.png ImageShack - Image Hosting :: test3x.png more pics to come the work here i managed to do in 2 days i also plan to render the final pic at 4536X5672 weird size i know, but i plan to print it out on 4 a-4 sheets and put it all together and frame it any comments at all are welcome, cheers people forgot to add these pics :p http://img185.imageshack.us/my.php?image=wipx.png http://img134.imageshack.us/my.php?i...skycopywip.png thanks
__________________ As i walk through the valley of the shadow of death i will eat a steak, have a drink and listen to heavy metal till my ears bleed Last edited by 3d3immolater; 04-18-2009 at 02:24 AM.. |
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| | #2 (permalink) |
| Stephen the Omnicient Join Date: Oct 2007 Location: Australia, Melb Age: 21
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Rep Power: 5 ![]() | iv done some more work on the back ground, this time adding a mountain range into it
__________________ As i walk through the valley of the shadow of death i will eat a steak, have a drink and listen to heavy metal till my ears bleed |
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| Low-Poly Challenge Leader Join Date: Dec 2007 Location: Netherlands Age: 26
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Rep Power: 5 ![]() | good work! as karan says, try to do something with the groundplane texture. Maybe use displacement for it!
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| | #5 (permalink) |
| Stephen the Omnicient Join Date: Oct 2007 Location: Australia, Melb Age: 21
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Rep Power: 5 ![]() | thanks for the input, im trying to fix the ground now, up until now i had some planks of wood hiding the texture stretching iv been trying to get the vray material displacement to work, is there something about the vray proxies that won't allow displacement to render? because in order to get it to render even test pics i had to make everything a proxy thanks
__________________ As i walk through the valley of the shadow of death i will eat a steak, have a drink and listen to heavy metal till my ears bleed |
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| | #6 (permalink) |
| Low-Poly Challenge Leader Join Date: Dec 2007 Location: Netherlands Age: 26
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Rep Power: 5 ![]() | i still use mental ray. If you wanna render displacement with MR you have to turn it on in the render properties window thingie... :p I'm not so familiar with Vray, but maybe you have to do it too. Good luck! If I found something out about displacement in vray I let ya know!
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| Stephen the Omnicient Join Date: Oct 2007 Location: Australia, Melb Age: 21
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Rep Power: 5 ![]() | ok iv been playing around with the vray displacement mod, and this is what i came up with, it looks better then what the other one did,
__________________ As i walk through the valley of the shadow of death i will eat a steak, have a drink and listen to heavy metal till my ears bleed |
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| Low-Poly Challenge Leader Join Date: Dec 2007 Location: Netherlands Age: 26
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Rep Power: 5 ![]() | ah, that looks much better allready! If you could add some little debrish or leaves to break the length a bit, that would be great! Keep us updated!
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| Stephen the Omnicient Join Date: Oct 2007 Location: Australia, Melb Age: 21
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Rep Power: 5 ![]() | Quote:
hmm, and just going by these render times for the test pics makes me wonder if my computer will be able to a handle rendering the final pic at all this pic here took 2 hours 567x709 resolution, i was adjusting the lighting to make it fit more with the sky's color
__________________ As i walk through the valley of the shadow of death i will eat a steak, have a drink and listen to heavy metal till my ears bleed | |
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| | #11 (permalink) |
| Stephen the Omnicient Join Date: Oct 2007 Location: Australia, Melb Age: 21
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Rep Power: 5 ![]() | added a mock up figure to the foreground just to get a feel for the final piece
__________________ As i walk through the valley of the shadow of death i will eat a steak, have a drink and listen to heavy metal till my ears bleed |
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| | #13 (permalink) |
| Stephen the Omnicient Join Date: Oct 2007 Location: Australia, Melb Age: 21
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Rep Power: 5 ![]() | this is pretty much the final model of the figure, after many hours of work i still need to work on the hair and the final pose as well as detail the face and put her into the main scene..hope you like
__________________ As i walk through the valley of the shadow of death i will eat a steak, have a drink and listen to heavy metal till my ears bleed |
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| | #15 (permalink) |
| Autodesk Maya User | i think you shouldnt put her very close to the camera because you are closing all of the buildings and you can see the details than of the model and if its not very high rez and the texture isnt very good so no point to put her very close to the camera. |
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