Go Back   Community for CG Artists > Critiques and Help > Work in Progress 3D
New! Use your Facebook, Google, AIM & Yahoo accounts to securely log into this site, click logo to login  

Reply
 
LinkBack Thread Tools
Old 12-23-2007, 06:30 PM   #1 (permalink)
Forum Moderator
 
garysmith's Avatar


 
Join Date: Mar 2004
Location: Texas, United States
Age: 22
Posts: 332
Thanks: 9
Thanked 2 Times in 2 Posts
Rep Power: 9 garysmith is on a distinguished road

Awards Showcase
3DM3 Professional 3DM3 Professional 
Total Awards: 2

Send a message via MSN to garysmith
The Italian Entrance (exterior scene)

New scene I'm finally working on..wow, it's been over a year and a half since my last scene. I haven't been in the CG-world lately, no inspiration or anything if you know what I mean, that, and I've been extremely busy lately. Well anyway, here's the scene, still a WIP. Tell me what you think (3dsmax + VRay):



I look forward to your comments
__________________
3ds max artist:

http://www.gary-smith.us

Available for freelance artwork (2D.3D.Animation)
Contact me at: info@gary-smith.us
garysmith is offline   Reply With Quote
Old 12-28-2007, 05:29 PM   #2 (permalink)
Forum Moderator
 
garysmith's Avatar


 
Join Date: Mar 2004
Location: Texas, United States
Age: 22
Posts: 332
Thanks: 9
Thanked 2 Times in 2 Posts
Rep Power: 9 garysmith is on a distinguished road

Awards Showcase
3DM3 Professional 3DM3 Professional 
Total Awards: 2

Send a message via MSN to garysmith
No comments anyone?..
__________________
3ds max artist:

http://www.gary-smith.us

Available for freelance artwork (2D.3D.Animation)
Contact me at: info@gary-smith.us
garysmith is offline   Reply With Quote
Old 12-29-2007, 05:16 AM   #3 (permalink)
Member

 
Join Date: Dec 2006
Location: Earth....
Posts: 463
Thanks: 3
Thanked 31 Times in 27 Posts
Rep Power: 6 Need_Help is on a distinguished road

Awards Showcase
The Ultimate Skill Challenge (T.U.S.C.) 
Total Awards: 1

Send a message via MSN to Need_Help
Not bad, but some edges of the models seems to be too sharp. Other than that, the door handle seems to be too 'new' for an old building too. I think if you add some 'rubbish' (for example, dropped leaves, algae etc.) will look better for an old building.

Thanks and hope to see the update soon.
Need_Help is offline   Reply With Quote
Old 01-01-2008, 03:26 PM   #4 (permalink)
Registered User
 
Karpov's Avatar

 
Join Date: Dec 2007
Posts: 14
Thanks: 0
Thanked 2 Times in 2 Posts
Rep Power: 0 Karpov is on a distinguished road
Yes, it looks good. You should add a frame to that door, don't you think?.
Good luck.
Karpov is offline   Reply With Quote
Old 02-13-2008, 05:42 PM   #5 (permalink)
Forum Moderator
 
garysmith's Avatar


 
Join Date: Mar 2004
Location: Texas, United States
Age: 22
Posts: 332
Thanks: 9
Thanked 2 Times in 2 Posts
Rep Power: 9 garysmith is on a distinguished road

Awards Showcase
3DM3 Professional 3DM3 Professional 
Total Awards: 2

Send a message via MSN to garysmith
Thanks for the comments guys, I will add a border to the door asap..here's another update (wow it's been months lol):

__________________
3ds max artist:

http://www.gary-smith.us

Available for freelance artwork (2D.3D.Animation)
Contact me at: info@gary-smith.us
garysmith is offline   Reply With Quote
Old 02-14-2008, 01:44 AM   #6 (permalink)
Member

 
Join Date: Dec 2006
Location: Earth....
Posts: 463
Thanks: 3
Thanked 31 Times in 27 Posts
Rep Power: 6 Need_Help is on a distinguished road

Awards Showcase
The Ultimate Skill Challenge (T.U.S.C.) 
Total Awards: 1

Send a message via MSN to Need_Help
Looks better now (but the 'sharp edges' are really 'annoying'). However, the leaves are too 'flat', maybe you should make some of them curved. Hope to see updates soon (you took 1 and a half month to post this new update lol :P).

Thanks.
Need_Help is offline   Reply With Quote
Old 02-15-2008, 10:34 AM   #7 (permalink)
Forum Moderator
 
garysmith's Avatar


 
Join Date: Mar 2004
Location: Texas, United States
Age: 22
Posts: 332
Thanks: 9
Thanked 2 Times in 2 Posts
Rep Power: 9 garysmith is on a distinguished road

Awards Showcase
3DM3 Professional 3DM3 Professional 
Total Awards: 2

Send a message via MSN to garysmith
Thanks for the post ;) I will fix the arch..but what would be the best way to make it look realistic? Should I manually go into edit poly mode and chamfer the edges, or should I just add a meshsmooth modifyer with a low effect rate?

And yeah, sorry I've been taking so long lol..I can't seem to get things done worth a damn lately haha.
__________________
3ds max artist:

http://www.gary-smith.us

Available for freelance artwork (2D.3D.Animation)
Contact me at: info@gary-smith.us
garysmith is offline   Reply With Quote
Old 02-15-2008, 10:16 PM   #8 (permalink)
Member

 
Join Date: Dec 2006
Location: Earth....
Posts: 463
Thanks: 3
Thanked 31 Times in 27 Posts
Rep Power: 6 Need_Help is on a distinguished road

Awards Showcase
The Ultimate Skill Challenge (T.U.S.C.) 
Total Awards: 1

Send a message via MSN to Need_Help
Hmm...I think it depends on your wire/mesh. Normally I will use charmfer (or never use at all since usually I will apply a little bit of displacement on my walls to reduce the number of polygons in the scene while having a 'more realistic' look). Take your time.....If you remember, my WIP Windmill in 3dk has no new progress since the last post :p

Thanks.
Need_Help is offline   Reply With Quote
Old 02-27-2008, 12:32 PM   #9 (permalink)
Forum Moderator
 
garysmith's Avatar


 
Join Date: Mar 2004
Location: Texas, United States
Age: 22
Posts: 332
Thanks: 9
Thanked 2 Times in 2 Posts
Rep Power: 9 garysmith is on a distinguished road

Awards Showcase
3DM3 Professional 3DM3 Professional 
Total Awards: 2

Send a message via MSN to garysmith
Alright I fixed the door arch, just slapped on a meshsmooth modifyer with a low setting and 2 itterations. Opinions please! ;)

__________________
3ds max artist:

http://www.gary-smith.us

Available for freelance artwork (2D.3D.Animation)
Contact me at: info@gary-smith.us
garysmith is offline   Reply With Quote
Old 07-10-2008, 06:57 PM   #10 (permalink)
Registered User

 
Join Date: Oct 2006
Posts: 18
Thanks: 0
Thanked 0 Times in 0 Posts
Rep Power: 0 XtremeCoryGordo is on a distinguished road
I think it looks great! the only thing that catches my eye is the bicycle... it looks as if it is being help up by something... i think the tire would be at angle if it was leaning against something...
XtremeCoryGordo is offline   Reply With Quote
Old 07-17-2008, 03:14 AM   #11 (permalink)
Registered User

 
Join Date: Jul 2008
Age: 23
Posts: 1
Thanks: 0
Thanked 0 Times in 0 Posts
Rep Power: 0 Joel.B is on a distinguished road
Hey XeroMedia

Nice render, it has a painterly feel to it!
The leaves were a nice touch, although I would opt for a less uniform spread of them maybe make the larger concentration to the Screen-right hinting the tree is off in that direction seen as you have some greenery on your image there.
Also the door seems not to have as much detail as the rest of the objects do in it texture.
But good render and nice warm lighting to!
Joel.B is offline   Reply With Quote
Old 08-07-2008, 10:49 AM   #12 (permalink)
Registered User
 
darky007's Avatar

 
Join Date: Aug 2007
Age: 20
Posts: 29
Thanks: 0
Thanked 0 Times in 0 Posts
Rep Power: 0 darky007 is on a distinguished road
very nice ...
i thought i was in the 2D section when i saw this , didn't noticed it was 3D that's quite good isn't it :D
good work love it ^^
darky007 is offline   Reply With Quote
Old 08-08-2008, 11:51 AM   #13 (permalink)
Main Gallery Moderator
 
iamtravis316's Avatar


 
Join Date: Nov 2007
Location: Texas, USA
Age: 24
Posts: 1,159
Thanks: 79
Thanked 114 Times in 102 Posts
Rep Power: 6 iamtravis316 is on a distinguished road

Awards Showcase
Speed Modeling - Best Traditional Model 
Total Awards: 1

Send a message via AIM to iamtravis316 Send a message via Skype™ to iamtravis316
It's looking really good. I like that you added leaves and stuff. and I like that bike of to the side.

Keep up the good work!
__________________
Oi Oi Oi



iamtravis316 is offline   Reply With Quote
Old 08-23-2008, 04:54 PM   #14 (permalink)
Forum Moderator
 
garysmith's Avatar


 
Join Date: Mar 2004
Location: Texas, United States
Age: 22
Posts: 332
Thanks: 9
Thanked 2 Times in 2 Posts
Rep Power: 9 garysmith is on a distinguished road

Awards Showcase
3DM3 Professional 3DM3 Professional 
Total Awards: 2

Send a message via MSN to garysmith
Hey guys, I actually finished this one off back in April..sorry for not posting the final render:

__________________
3ds max artist:

http://www.gary-smith.us

Available for freelance artwork (2D.3D.Animation)
Contact me at: info@gary-smith.us
garysmith is offline   Reply With Quote
Old 08-24-2008, 01:23 PM   #15 (permalink)
SkoleSlasken
 
minimus's Avatar


 
Join Date: Dec 2004
Location: Norway (Trondheim)
Age: 21
Posts: 2,964
Thanks: 14
Thanked 104 Times in 97 Posts
Rep Power: 10 minimus is on a distinguished road

Awards Showcase
Speed Modeling - Best Concept Model Speed Modeling - Best Traditional Model Speed Modeling - Best Traditional Model Speed Modeling - Best Traditional Model Low-Poly Modeling Award Speed Modeling - Best Concept Model 
Total Awards: 12

Send a message via AIM to minimus Send a message via MSN to minimus
No problem mate but this looks sweet!!
i love hte light and the mood of the scene
__________________
Det som ikke dreper deg gjør deg stærkere :thumbsup:


Norge


Temp Home page:

http://quad3d.webs.com
minimus is offline   Reply With Quote
Reply


Currently Active Users Viewing This Thread: 1 (0 members and 1 guests)
 
Thread Tools

Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

BB code is On
Smilies are On
[IMG] code is On
HTML code is Off
Trackbacks are On
Pingbacks are On
Refbacks are On


Home - Archive - Top