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| Forum Moderator | interior scene : vray and default test Hey guys..just playing around with vray...this is the results.actually,im trying to see which one is better for doing lightmap...vray or default.im used to export lightmap from default but not using vray... so,help me out here..which one do u think is better quality? thanks in advance..~ :render in vray: ![]() :default rendering: ![]() |
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| Forum Moderator Join Date: Mar 2003 Location: SA - Jo'burg Age: 27
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Rep Power: 6 ![]() | Heya Izmal, Both renders are actually pretty good. The Vray render does look better because it is a bit more illuminated and it has the soft shadows, but the default render isint really that far behind. :) |
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| | #5 (permalink) |
| Forum Moderator Join Date: Mar 2003 Location: SA - Jo'burg Age: 27
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Rep Power: 6 ![]() | Nice updated scene :) I also notice that the render time has come down. I would say stick with the Vray render. You can always optimize those settings to get the best possible picture and render time. :) Mills |
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| | #8 (permalink) |
| 3DM Moderator Join Date: Aug 2003 Location: Serbia & Montenegro
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Rep Power: 6 ![]() | Hi. It looks real nice. I think you should definitively use v-ray, for as little different it seams, it provides far more realistic lightning, which is crucial to realism. As metalRahul said, it could be more realistic. But I think that decreasing reflection won't fix it, at least not significantly. Are you using fresnel reflections? In my opinion, the reason why the scene looks somewhat mechanical is because of the uniformity of materials, if you know what I mean – everything is too clean & perfect. So, the bottom line is: add some variation to the materials – little imperfections that exist in the real world. (Nothing too drastic, on the other hand.) Send more updates soon. Last edited by polyman; 09-20-2005 at 04:37 PM. |
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| | #9 (permalink) |
| Registered User Join Date: Dec 2006 Location: San Diego Age: 22
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Rep Power: 2 ![]() | Yea in the first one the default didnt look too bad... I would go with VRay in any case just because of it's results... you'll get better renders with it a lot of the times, if not always. |
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