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Old 08-23-2006, 12:39 AM   #1 (permalink)
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Dragon Knight

Hi, guys !! i want to create a creature that looks like a Warhammer creature, now it just the head, but i will create his armor, body, and his weapon, hopefully i can finish it soon.

Btw, i create his head for 5 days, i model it in 3ds max, and unwrap it in maya, and do the detail in zbrush.



this is in maya viewport :



comments and critics are always welcome... thx guys !!
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Old 08-23-2006, 05:07 AM   #2 (permalink)
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simply awesome!
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Old 08-23-2006, 07:55 AM   #3 (permalink)
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really cool awsome work m8.
but isn't it posible to make so good details in max without taking it in to zbrush?
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Old 08-23-2006, 11:23 AM   #4 (permalink)
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wOoaa..cool!its like a rhino mix with dragon.max to maya and zbrush...thts something.havent tried to combine those 3..tell us more about it,if you dont mind sharing.
would love to see more of your work here :)
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Old 08-23-2006, 10:50 PM   #5 (permalink)
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lunanera : thanks a lot :)

minimus : well, zbrush can do a lot faster for modelling the detail, it will be take a lot of time to pull vertex if do it in max.

Izmal : well, because im more comfortable with max for modelling, but for unwrapping maya is better i think(well, i havent try to unwrap in max 8, i heard its better now to unwrap in max 8). and for the detail its much faster if i do it in zbrush, and then i try to put some detail in displacement map, i do it in photoshop.
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Old 12-19-2007, 02:33 AM   #6 (permalink)
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mean looking sucker. nice work.
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Old 12-20-2007, 04:55 AM   #7 (permalink)
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looks great already... Keep em comin

could you post a wire?
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Old 12-30-2007, 11:14 PM   #8 (permalink)
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stunning!...so when can we see the full textured version? :D
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Old 01-13-2008, 03:36 PM   #9 (permalink)
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vevry nice man
your model have not problem

we gald if you help us to create it
tanx man
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Old 01-20-2008, 12:34 PM   #10 (permalink)
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very nice
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