| | #31 (permalink) |
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Rep Power: 0 ![]() | Looking great, You've got to texture it !!! You can't leave it undressed like this! :) I personally think you could strenghthen the direct light, but its all personal taste at this stage.... good work Phil |
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| | #33 (permalink) |
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Rep Power: 6 ![]() | hi ... here i am posting another render ... i made changes in the sun light and also improved the light tracer parameters to get a more smooth and uniform effect ... would like to see comments on this ... |
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| | #34 (permalink) |
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Rep Power: 6 ![]() | hi ...Phil Craigie hi, thanks for your comment. i also had the same idea in my mind and i made the chnge in the sun light. how is this rendering look like ... is it looking real or need some more tweaking ... |
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| | #37 (permalink) |
| 3DM Administrator ![]() Join Date: May 2002 Age: 24
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Rep Power: 10 ![]() | Texture is good, but render is GREAT. Very realistic looks. What background you plan to set?
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| | #38 (permalink) |
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Rep Power: 6 ![]() | hi ...Stryker thanks a lot ... i am trying to put some scene from a city centre for the background. and i want to place this building with some other normal building inside the scene. So, i want to make this model look very realistic in sun light ... once this scene is completed i will post it in the gallery ... |
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| | #39 (permalink) |
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Rep Power: 6 ![]() | hi ... this is another rendering ... i almost completed the texturing and i will show the complete model tomorrow after some final touch. here is another wip ... would like to comments ... |
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| | #40 (permalink) |
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Rep Power: 6 ![]() | WOW, that is great, but I have a couple comments. What are those green things? I'm guessing drainage pipes, but don't really like them. And also, you might want to tone down the grime between the cracks just a little, but overall very nice work. |
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| | #41 (permalink) |
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Rep Power: 6 ![]() | hi ... Jomama yes, those are near the drainage pipes ... some leakage might cause such strain ... but, looking too bright. i have to trim down the grime also, here is another render with little progress, the grime are brought down ... the green colord area is just for teting ... |
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