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| | #66 (permalink) |
| CG Atayachar... Join Date: Jul 2009 Location: India@Dilli meri jaan.
Posts: 62
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Rep Power: 3 ![]() | Here is my final post. ![]() Name:-Chilmilango Software(s) used :-MAYA & PHOTOSHOP ONLY ![]() Render Engine:- MAYA Mentalray. Any comments/suggesion always welcome.... ![]() Last edited by Aryans; 08-19-2009 at 02:54 PM.. |
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| | #68 (permalink) |
| SkoleSlasken ![]() | Last chance post you final images guys. gonna go trough them when i wake up :) looks good so far guys.
__________________ Det som ikke dreper deg gjør deg stærkere :thumbsup: Norge ![]() Temp Home page: http://quad3d.webs.com |
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| | #70 (permalink) |
| Registered User Join Date: Feb 2009
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Rep Power: 4 ![]() | I wander why you keep writing it when u dont give any intention to comment given to you... ![]() sorry pal, not impressed. the modeling is sloby (in understatement) you put lots of attantion to little details but neglekt the rest( see the horse ankles and proportion ) although - to model a horse and its raider in 3 days that an remarkable achievement . no texture work.....? using the darkness to to conceal all dosnt makes it look good. its an overall modeling- light -textur - render contest if i get it right. Last edited by 3dcat_dancing; 08-19-2009 at 08:15 AM.. |
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| | #71 (permalink) | |
| CG Atayachar... Join Date: Jul 2009 Location: India@Dilli meri jaan.
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Rep Power: 3 ![]() | Quote:
{After studying more about horse character i already modifided the size of neck n thanks for ur valuable comment.} ![]() For ur kind information ,I had already desided to do this type scene look in concept designing stage.final Scene in dark light due to my concept design requirment. I want to give a look of real photography in my CG concept.So i lited my scene in this way. Due to less time i was not eligible to give more details in my character.it was very tuff to create this type of lighting in Maya. "no texture work.....?" you can study the 2nd wip n u will got the texturing work & if,i have to cheat the details then i never post models 2nd wip in series. Finally i think smart work is better than hard work ...Final look.... ![]() Last edited by Aryans; 08-19-2009 at 02:57 PM.. | |
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| | #72 (permalink) |
| Registered User Join Date: Aug 2008 Location: Trinidad and Tobago, Tunapuna Age: 23
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Rep Power: 4 ![]() | Fantasy farm Great entries guys here's my second wip i will not finish in time so this will be for the second round of the competition. work been so busy ![]() i'm trying to give my farm a fantasy look how do i get grass ![]() comments welcome |
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| | #73 (permalink) | |
| CG Atayachar... Join Date: Jul 2009 Location: India@Dilli meri jaan.
Posts: 62
Thanks: 7
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Rep Power: 3 ![]() | model grass.. Quote:
if u using max then model a grass bunch & with the help of scatter u can design grass on entire model or use wsm hair & fur>modifier panel. If u using maya go rendering>hair & fur >attach fur on model>preset>grass.manage scale as per ur choice ![]() | |
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| | #74 (permalink) |
| SkoleSlasken ![]() | Ok this competition round is over stay tuned for new's VOTING is Ready "The Farm" T.U.S.C The winner: T.U.S.C Award Winners
__________________ Det som ikke dreper deg gjør deg stærkere :thumbsup: Norge ![]() Temp Home page: http://quad3d.webs.com Last edited by minimus; 08-31-2009 at 03:38 AM.. |
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| | #75 (permalink) |
| Registered User ![]() | T.U.S.C. Competition Theme: The Farm [second session] second session of t.u.s.c, theme 'the farm' is now open for submissions. those who missed the 1st round and could not participate or those who are willing to participate again, please post your entries here... starts: 11th oct. 2009 ends: 31st oct. 2009 [date can be extended depending upon the number of entries submitted...] i hope you enjoy this session, cheerz ![]()
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is better than hard work
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