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| Registered User Join Date: May 2008 Age: 19
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Rep Power: 4 ![]() | what game should i make this fps character for? hi, I'm pretty steady through the progress of my character, so i know that she'll have at least 1000 vertices, maybe even 1500. the only place i can think to put her is quake 3, but she might slow the game a bit. does anyone have any good ideas for popular online fps games to her? unless Unreal 2004 is a good spot (in which i may add more detail) I'd prefer it to be one of the more popular games if i can. also my character wears a kind of mix between mech and heroin typed armor with black thorns, it would be good to find a game where she fits in, because i don't play a great variety of games or know that many for that matter, mainly quake and alityle UT, i can't have a good look at the UT models because i don't own milkshape and don't know of other means. I'll upload a pic of my concept later, because my scanner isn't working right now. thanks in advance Last edited by SIM-O; 11-02-2008 at 01:35 AM.. |
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| | #2 (permalink) |
| Registered User Join Date: May 2008 Age: 19
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Rep Power: 4 ![]() | hi, I'll show you my current progress. ![]() I'm open to suggestions but i have a few things to tell you about it, the reason the neck looks funny is because it will have a large metal brace/necklace around it. the reason the lower region looks a little non existent is because it will have a plate of armor covering it. there are no ears because the hair will cover it, but please, other than that, someone with some good knowledge of modeling might like to correct some things. thanks. Last edited by SIM-O; 11-02-2008 at 02:25 AM.. |
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| | #3 (permalink) |
| TUSC Ringleader ![]() Join Date: Jul 2008 Location: USA, Pennsylvania Age: 32
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Rep Power: 5 ![]() | im still experimenting with organic modeling myself. so i can't be much of a help. the people here that can help will probably ask to see a wireframe so they could help more. might be a good idea to post one as well so they can see your work better. the feet seem really large. is that because your adding shoes/boots? other than that for minimal polys i think it looks good. |
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| Registered User Join Date: May 2008 Age: 19
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Rep Power: 4 ![]() | Hi, thanks for replying, yes the feet will have heavy(but light) looking boots on them. I'll upload a pic of what i got up to a few hours ago, before i had to start doing my damn maths homework. as you can see, I've done some things with like with the boots, now they don't look like clown shoes. ![]() here is a the wire frame ![]() and here is the best ass ever ;) lol i couldn't help it :P and i wanted that sexy quake 3 thing going (you know that player with barely any clothing on with the wings on her head? yeh you know the one ;) (well i forgot her name :) ) anyway, she will have more clothes![]() it's 464 vertices at the moment. and here is what i hope to achieve. (next post down) Last edited by SIM-O; 11-02-2008 at 08:13 AM.. |
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| Hallowed Devil | hehe, tis chick can go well in any ov the music related games, which have Black metal category ov music, she got nice accessories ;) check out tis pic for instance, ov a scandinavian band called Behemoth.. http://headbangersblog.mtv.com/wp-co...hemoth4081.jpg
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Rep Power: 0 ![]() | In 2008, wholesale Iceberg Clothing became a mixed martial arts fight promoter after their clothing was banned from UFC events. When the UFC learned that wholesale Iceberg Clothing was thinking about becoming an MMA fight promotion, they decided to ban all of their fighters from wearing Iceberg Clothing. |
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i couldn't help it :P and i wanted that sexy quake 3 thing going (you know that player with barely any clothing on with the wings on her head? yeh you know the one ;) (well i forgot her name :) ) anyway, she will have more clothes


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