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| Registered User Join Date: Jun 2009 Location: india,hyederabad Age: 20
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Rep Power: 0 ![]() | nice amazing work dude ................ can u tell me v ray render settings...plz ![]() |
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| The Following User Says Thank You to 3dblazer For This Useful Post: | tronatic (08-06-2009) |
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Rep Power: 3 ![]() | Thanks for all comment!! The Vray render setting are very simple, 2 light, one dome at 0,2 mutiplier, and plane at left of the car at 1,0, th esubdivision lighting at 32. And the setting, for the DMC sampler, Global Subdivision at 4,0 and Noise at 0,02. Max Depth of refection and refraction: 10. The render time iit's a little more of 1 hours!
__________________ ---Tronatic Production--- "It is as in a dream..." www.tronatic.free.fr www.tronatic.skyblog.com www.tronatic-forum.1fr1.net |
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| | #6 (permalink) |
| Low-Poly Challenge Leader Join Date: Dec 2007 Location: Netherlands Age: 24
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Rep Power: 3 ![]() | I love the subtile glow on front! :D Great job! And yeah, my dreamcar is a mustang! I prefer the '67-'69 models :D |
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| The Following User Says Thank You to Isdrasil For This Useful Post: | tronatic (08-06-2009) |
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Rep Power: 3 ![]() | Thanks at all! =)
__________________ ---Tronatic Production--- "It is as in a dream..." www.tronatic.free.fr www.tronatic.skyblog.com www.tronatic-forum.1fr1.net |
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| | #11 (permalink) |
| Registered User Join Date: Feb 2008 Location: Czech republic, Zlín Age: 14
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Rep Power: 3 ![]() | Great work man. BTW i also have a mustang(WIP) and i am curently trying to make the inside texture of the lamps, but i have tried so many ways and it still looks so fake and yours looks great so i wanted to ask if you could tell me how you made it . Thanks |
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| The Following User Says Thank You to Honzik For This Useful Post: | tronatic (08-06-2009) |
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| SkoleSlasken ![]() Join Date: Dec 2004 Location: Norway (Trondheim) Age: 19
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Rep Power: 8 ![]() | stunning, the model looks great, the material is cool and the overal render and representation is good :) 5stars
__________________ Det som ikke dreper deg gjør deg stærkere :thumbsup: Norge ![]() Temp Home page: http://quad3d.webs.com |
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| The Following User Says Thank You to minimus For This Useful Post: | tronatic (08-06-2009) |
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Rep Power: 3 ![]() | For reply at HONZIK: For the inside of lamps, i have two solution: the one, is the most easy: one texture of gradien vertical (black to white) repeat on the reflection lamps, with in the texture slot a coefficient de 900 (30 defaut setting). I use this technique for the principale Lamps! and for the fog lamps, I make directly the form in the geometry! The rendu is better, but, it's to harder to make it! I hope have answered has your ask!!
__________________ ---Tronatic Production--- "It is as in a dream..." www.tronatic.free.fr www.tronatic.skyblog.com www.tronatic-forum.1fr1.net |
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