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Old 11-10-2007, 08:06 AM   #1 (permalink)
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The Ghost City: Infection Speed Modeling - Best Traditional Model 
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Ghost City: hugo queiroz

Hi friends. I also face this challenge. Count on you. To criticisms and evolution of the model. I hope to make a good character.


To begin the sketch:
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Ghost City: hugo queiroz-sketch-001-doc-vi.jpg  
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Old 11-10-2007, 09:43 AM   #2 (permalink)
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Wow. Nice Sketch.

I think you should start with the modeling now
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Old 11-11-2007, 02:15 PM   #3 (permalink)
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cool sketch
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Old 11-11-2007, 07:17 PM   #4 (permalink)
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nice sketch m8 lets see the next step!
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Old 11-12-2007, 12:21 AM   #5 (permalink)
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Great sketch drawing!
keep it up dude!
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Old 11-13-2007, 04:17 PM   #6 (permalink)
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Hi dudes thanks for the Reviews!
This is the first Wip. Creating the basic mesh beginning with the head:
Attached Thumbnails
Ghost City: hugo queiroz-wip-001.jpg  
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Old 11-14-2007, 04:37 AM   #7 (permalink)
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Good job at 3d modeling dude!
nice edge looping,.... is it use lightwave?
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Old 11-15-2007, 06:57 AM   #8 (permalink)
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In this project I am using Lightwave, mode and Zbrush.
subdivmaniac: In Basemesh I work with Lightwave.
one more wip:
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Ghost City: hugo queiroz-wip-002.jpg  
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Old 11-16-2007, 12:09 PM   #9 (permalink)
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I like your concept. He does however remind me of the Nemesis from Resident Evil a bit.
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Old 11-19-2007, 07:18 AM   #10 (permalink)
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i dudes I am ending the mesh base, but in the meantime i would like to introduce the idea of the character:

Her name is DR.vin, he worked as a geneticist in Ghost City, studying marine life especially octopodes (octopus and squid).
All her body in the accident suffered great change, with the assimilation of octopodes to your body, in addition to abnormal bone and muscle development.


Phishbyte I looked more precise in character nemesis and I don't saw similarity
With my character. But thanks for your comments.
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Old 11-19-2007, 01:11 PM   #11 (permalink)
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I like it so far. he doesn't look like nemesis, but more like the guy from 3rd resident evil(the bad guy at the end).
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Old 11-20-2007, 04:33 PM   #12 (permalink)
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One more WIP, in this time the final base mesh, maked in Lightwave 3D(body) and Modo 301(tentacles).
The next step will be working on Zbruh this model. Creating all detail Necessary.
Attached Thumbnails
Ghost City: hugo queiroz-wip-003.jpg  
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Old 11-21-2007, 04:44 AM   #13 (permalink)
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Very Cool progress!
I like the tentacles idea!

great work!
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Old 11-28-2007, 04:07 AM   #14 (permalink)
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Nice work... I really like it!
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Old 11-30-2007, 08:55 AM   #15 (permalink)
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In this time i will post the progress in Zbrush, body and main tentacle:
Attached Thumbnails
Ghost City: hugo queiroz-wip-004.jpg  
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