| | #49 (permalink) |
| Registered User Join Date: Oct 2007 Location: Russia. Yaroslavl Age: 20
Posts: 34
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Rep Power: 0 ![]() | to Killoskate13 Trees will usually temporary. They are from the OnyxTreeStorm plugin. Mini update: ZAZ 965M |
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| The Following User Says Thank You to Steff For This Useful Post: | Killoskate13 (12-05-2007) |
| | #53 (permalink) |
| Registered User Join Date: Oct 2007 Location: UK, Manchester
Posts: 103
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Rep Power: 1 ![]() | Love the scale and detail in your work in every respect, great talent in all areas of the image making process. Can't wait to see your final. All the best with your competition entry. |
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| | #54 (permalink) |
| Registered User Join Date: Oct 2007 Location: Russia. Yaroslavl Age: 20
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Rep Power: 0 ![]() | Thank you. Vray refused to work because of a lack of memory.. A lot of time left on optimization, therefore I a little that have had time to make. Update: |
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| | #56 (permalink) |
| Registered User Join Date: Oct 2007 Location: Bogota / Colombia Age: 31
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Rep Power: 1 ![]() | ghost city challenge / smiljan666 Its good work but have to learn a lot , i love the crashed car window , but try to learn more perspective and camera angle , and the light its to , how i say to beautifull for the theme tray to do it more gray and dark its like the end of a movie and all is beatifull and theres nothing there , it like what!!! try tu put some gray and dark light with gray clouds and fog remember that for your scene to me its to happy ending try tu put some dead and dark end these will work only in your scene , and i dont know theres is something missing because that angle camera you are using have to study a lot o f that , but the hardwork is good and i have to say that is not perfect there are a lot things missing but its cool , good luck to you. |
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| | #57 (permalink) |
| Registered User | very cool, i like the athmosphere and the way you see the ghost city. it's different than some other pictures : no radioactive green matter, no dead bodies or no weird smokes...;) i feel like i'm alone in the city when i see your pic. very well done! besides, you have very good technicals skills. Cool man! |
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| | #58 (permalink) |
| Registered User Join Date: Oct 2007 Location: Russia. Yaroslavl Age: 20
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Rep Power: 0 ![]() | smiljan666 I agree...But now I am simply not possible to fix it ![]() It is completely not final render, but I cannot do anything with it. Wanted to make normal illumination, to add a dust and clouds.. But max constantly takes off, vray does not work, the scene brakes, is constant out of memory.. This render collected from 3 different pieces which separately rendering with backburner on 25 stripes per image.. I am upset... (( ![]() ---- Used 3dsmax 8, Vray 1.5 Rc2,Adobe Photoshop. Last edited by Steff; 12-09-2007 at 04:58 PM. |
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| | #60 (permalink) |
| 3DM3 Advanced Join Date: Aug 2006
Posts: 126
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Rep Power: 3 ![]() | question: how many polygons have you in the scene? Because I think that is your problem not render engine.And if you have more than one million poligons,you should render on layers and make a composition. Your modeling and texture is great but if you can t render it thats a problem. Anyway good work and maybe in the future you think about optimize the scene and the models and all that. Good luck! |
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