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Old 10-28-2007, 05:08 PM   #1 (permalink)
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Thumbs up Ghost City: Lions

I'm going to give this a try.

Thankyou for opening this competition to everyone.

I don't know much about producing something like this but the work so far on the forum is inspiring. I hope to learn a lot from the experience.


Heres my first sketch of an idea...

It's a street scene from an historic part of the city with a glimpse of the devastated skyscrapers in the distance. The roof areas are damaged or ripped from their frames but the low level stone buildings have survived well.

The survivors have set up barracades in the narrow streets to protect themselves from the ravaged populous in the new city. However, the radioactive infection is spreading into this area by airborne spores contaminating the water and attaching to the built environment.

My initial thought is that the scene is dark and brooding due to the heavy dust filled sky with little or no artificial light. Only the radioactive spores floating on the breeze will light the scene like fireflys.

Just got to do it now
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Ghost City: Lions-conceptsketch01.jpg  

Last edited by <Lions>; 10-28-2007 at 05:13 PM..
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Old 10-28-2007, 08:02 PM   #2 (permalink)
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I'm blocking out the street scene. It's an old street so the building are close together creating a claustraphobic space. The street winds up a hill towards a church at the top so I'm stepping each building.

Working on the distance structures next which should add a good degree of depth and scale. The camera is fixed for the moment at head height with a portrait composition.
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Old 10-30-2007, 04:48 AM   #3 (permalink)
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I've added the cathedral placeholder. Time to start working on some detail.
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Old 10-31-2007, 05:34 AM   #4 (permalink)
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happy to see someone with a concept drawing to start, with a composition and an idea, good luck!
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Old 11-01-2007, 04:36 PM   #5 (permalink)
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Thanks, prefer to have a plan if possible.
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Old 11-01-2007, 04:44 PM   #6 (permalink)
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Some update WIP images. I've working on detailing the Cathedral in the distance. Due to the distance I'm trying to keep the detailing to a minimum while retaining enough modelling to suggest it's all there. Working my way down to the rotunda and the tall main windows. More detail will be added using texturing. Damage will added at the end.
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Ghost City: Lions-wip03.jpg   Ghost City: Lions-wip05.jpg   Ghost City: Lions-wip06.jpg  
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Old 11-01-2007, 04:47 PM   #7 (permalink)
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The cathedral looks great! Keep it coming!
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Old 11-02-2007, 08:36 AM   #8 (permalink)
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ghostcity challenge/ Smiljan

i want to explain somemething about the towers>
the tower are not funtionaly i kknow that the tower have a whitish color , but only when they are funtionaly in some cases is not that whitish...so if you look the tower are in damage because a missils explsion ..that smoke you are seeing is because that explosion , thats why i was thinking to put some fire ...attention this tower are not funtionally all the things i the scene are damege rememebr , and thanks for the comentary...smiljan
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Old 11-02-2007, 08:42 AM   #9 (permalink)
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Ghostcity challenge / smiljan666

Well of course i'm animated the scene but thats no problem you can animate or not that depends on you , and yes i have certain things that i have to use that alpha because my computer cannot support all those kinds of particles at one time .
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Old 11-02-2007, 09:09 AM   #10 (permalink)
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I'm not sure why you are using my thread to reply about your thread?
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Old 11-02-2007, 10:57 AM   #11 (permalink)
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ghostcity challenge/ Smiljan

well if is disturbed you so sorry but will be good to ask the administrator if that can be done with all respect...smiljan
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Old 11-02-2007, 11:49 PM   #12 (permalink)
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very nice idea man...also the models are great too
 
Old 11-04-2007, 12:26 PM   #13 (permalink)
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Your cathedral is beautiful ! If it will textured as it's modeling, it'll be very good.
Good luck
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Old 11-05-2007, 06:22 PM   #14 (permalink)
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Thanks for the kind comments guys.

I've been pretty ill for 3 days so I only managed to get going again this morning. It's great to see all the updates on the other threads and some new entrants too .

Here is an update on the cathedral. It's a bit rough in places but I think it'll be fine for a background model. I've had to cut a few corners otherwise it would eat into the time left. Just a few details to add then I'll start on the foreground street.
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Ghost City: Lions-wip08.jpg   Ghost City: Lions-wip09.jpg  

Last edited by <Lions>; 11-05-2007 at 06:35 PM..
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Old 11-05-2007, 06:33 PM   #15 (permalink)
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hey man details are great...however it is so far but u have added many details...do u need to do it in texturing too?
 
 


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