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Old 10-26-2007, 04:02 PM   #16 (permalink)
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The Ghost City: Infection Speed Modeling - Best Concept Model 
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clean modeling,gj
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Old 10-26-2007, 04:49 PM   #17 (permalink)
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good work uninterrupted I impatiently awaits the continuation of your work ! ,
good luck !
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Old 10-27-2007, 02:47 AM   #18 (permalink)
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Looks verry good! Are you going to madel a locomotive to?
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Old 10-27-2007, 04:03 PM   #19 (permalink)
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thnks for the comments ill put two different rails 1 on the bkg and the othe high detail to front of all.
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Old 10-30-2007, 04:20 AM   #20 (permalink)
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Awesome modelling. Nice beginning of an idea and scenario, can't wait to see these elements brought together in the scene.
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Old 10-30-2007, 07:21 AM   #21 (permalink)
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thnks.u must w8 a lonnnngggg time.hehe and i dont now what to do with render. i have already 370000 polygones
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Old 10-30-2007, 02:01 PM   #22 (permalink)
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The Ghost City: Infection Speed Modeling - Best Concept Model 
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Gci-08

CRANE.the second element of the bkg.
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Old 11-01-2007, 04:22 PM   #23 (permalink)
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more texture of the building
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Old 11-01-2007, 05:58 PM   #24 (permalink)
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Realy great job...i do like your modeling and details.
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Old 11-01-2007, 10:30 PM   #25 (permalink)
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Ghostcity challenge / smiljan666

good very good you take goosd advantage with the light to see your cool detal , and i have to say is very good keep going.
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Old 11-01-2007, 10:59 PM   #26 (permalink)
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Very nice, I like your texture for the building. Good luck in the competition ;)
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Old 11-02-2007, 03:23 AM   #27 (permalink)
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Like the texturing on your latest update. There is a fair bit of modelling in there too, a lot of work. How do you go about texturing your models, do you stay within your 3d package or use another app such as bodypaint or zbrush? Inspiring stuff
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Old 11-02-2007, 04:06 AM   #28 (permalink)
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Keep going on!

Nice work.

What will be the background?
After all there is a great aftermath...:P
So the sky is brooding of radiation.

Good luck;)

Greetz Sjuu
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Old 11-02-2007, 06:44 AM   #29 (permalink)
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I'm using uvw mapping in 3dsm.I have already posted my bgrnd elements and im working on the bgrnd-image but ill post the rest of it with less resolution from the final render.<memory probs>

I appreciate your interest.
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Old 11-02-2007, 08:13 AM   #30 (permalink)
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nice work...keep it up
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