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Old 10-27-2007, 03:19 PM   #46 (permalink)
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Testing the color composition to the final render...testing...working...
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Old 10-28-2007, 08:38 AM   #47 (permalink)
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I think I decide about the lighting,this is the color composition I will use.
I hope you liked.
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Old 10-28-2007, 10:11 AM   #48 (permalink)
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Great ! Great composition.
Good luck
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Old 10-28-2007, 12:13 PM   #49 (permalink)
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Thanks cafouillette!
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Old 10-29-2007, 01:55 PM   #50 (permalink)
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again great job man...nice details...but a question: are u missing some sharpness and focus in your work?
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Old 10-29-2007, 02:09 PM   #51 (permalink)
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Thanks ali_cgf! Is because of the composition glow,but at the end will be more sharpness in some parts of the work.
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Old 10-30-2007, 04:09 AM   #52 (permalink)
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Blimey, it looks finished already. Love the atmosphere, lighting and colour. Your modeling looks great to me. One suggestion, I'd deform the broken bridge in the distance to look more 'collasped', twisted or broken. It looks odd at the moment as if it's half constructed rather than half collapsed. Anyway, in awe of your work...brilliant.
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Old 10-30-2007, 04:59 AM   #53 (permalink)
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Thanks <Lions>! But sometimes you need to see the comp with lighting and all that to now if is something to ad or not.for ex.I do some changes on modeling,small one but important for the composition.Thx for the advise I will do the change on the secund brige.I think in one week I will post the final render with all the steps ,composition layers.
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Old 10-30-2007, 02:56 PM   #54 (permalink)
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close to the end...
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Old 10-30-2007, 08:09 PM   #55 (permalink)
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Almost there...
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Old 10-31-2007, 02:50 PM   #56 (permalink)
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Testing the sharpenes and the light on the fog...
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Old 10-31-2007, 03:17 PM   #57 (permalink)
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can u send some wires of ur project?
nice concept
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Old 10-31-2007, 07:29 PM   #58 (permalink)
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Take a look at this,only 40.000 polygons!!!
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Old 11-01-2007, 01:07 PM   #59 (permalink)
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Testing the atmosphere...
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Old 11-01-2007, 01:44 PM   #60 (permalink)
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Ghostcity challenge / smiljan666

Well sincerly i have to say is good work but is not what it seems , the thing you have good in the scene are the light , but about the textures are poor to me its not realistic it seems to me more like a toon texture and the sharpnees ,in this case doesnt fix that, you have to improve your texture techniques , but well is good and cool by the light , dont take me rong is only my opinion for you to get better
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