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| Forum Moderator ![]() Join Date: Dec 2006 Age: 17
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Rep Power: 2 ![]() | Low-Poly Modeling No.9(Dinosaurs) Dinosaur ![]() Polygon Count=500-700 polygons Start:Tuesday,January 22,2008 End:Tuesday,January 29,2008 Last edited by Dyablo213619; 01-23-2008 at 09:29 AM. |
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| | #2 (permalink) |
| Forum Moderator ![]() Join Date: Jun 2003 Location: Ukraine
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Rep Power: 6 ![]() | Dyablo213619 Change thread name to correct.
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| | #3 (permalink) |
| Registered User Join Date: May 2007
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Rep Power: 0 ![]() | Sir raider is right, you have to change the title FROM MICROPHONE TO SOMETHING or you have to change your model Sir Dyablo213619
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| | #6 (permalink) |
| SkoleSlasken ![]() Join Date: Dec 2004 Location: Norway (Trondheim) Age: 18
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Rep Power: 6 ![]() | 500-700 polygons?? does that mean you are not alowed to use less the n500 and not more then 700 ^^? this can be funn, organic is hard to achive inn lowpoly.
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| | #7 (permalink) |
| SkoleSlasken ![]() Join Date: Dec 2004 Location: Norway (Trondheim) Age: 18
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Rep Power: 6 ![]() | Hi here is my work. When i was modeling i desided me to make a Dinosaur for a strategy game. that way i asured me i would keep it low poly ;) i dint make spec, bump or normal maps on this one.....i bet i'm just to lasy to do so ^^ hehe anyways.
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| | #9 (permalink) |
| SkoleSlasken ![]() Join Date: Dec 2004 Location: Norway (Trondheim) Age: 18
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Rep Power: 6 ![]() | lol i speld my signatur wrong on the picture ^^ yeye. i think i need to make another one, so many mistakes on this one.
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| | #10 (permalink) |
| XSI Animator | Minimus, nice model, but I have to say, I expexted somebody to make a Brontosaurus! And I didn't realize you spelled your signature wrong til you pointed it out. That was pretty funny. SO youre going to do another model? Cool curious what you will come out with this time. Hey Diablo and is it to much to ask if folks can post what software they used? I like knowing this because I find it interesting how the images come out differently when people use different packages. Just asking, it don't have to happen since I believe its not in the rules anyway. Also, is this competition have to stay strictly to a low poly dino lifelike? Or can we mix it up a little like cartoony or abstract, etc.. as long as its a low poly dino? Thanks again people! |
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| | #11 (permalink) |
| SkoleSlasken ![]() Join Date: Dec 2004 Location: Norway (Trondheim) Age: 18
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Rep Power: 6 ![]() | Thanks for the coment blackwatersix. and i agree always cool to know what software that have bin used. to start with i used 3ds max 9 :) i was planing to use zbrush, but i fuckt up the model so couldnt export it ^^ lol
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| | #12 (permalink) |
| Forum Moderator ![]() Join Date: Dec 2006 Age: 17
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Rep Power: 2 ![]() | dead line has been expanded to Sunday February 3rd. And yeah it could be anything i never said not to be imaginative. Also I lke the Idea of posting up your software that you use.So lets start that from this thread and on. |
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| | #13 (permalink) |
| ochiana nicolae Join Date: Dec 2007 Location: romania, iasi Age: 28
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Rep Power: 1 ![]() | stegosaurus i've created a dino called stegosaurus. i had a lot of trouble with maping, its my first unwrap in max. too bad there weren't any polys left for the crest armour on the back. software : 3ds max 9 + vray texture done with photoshop
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| | #14 (permalink) |
| SkoleSlasken ![]() Join Date: Dec 2004 Location: Norway (Trondheim) Age: 18
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Rep Power: 6 ![]() | cool, good work. texturing is always hard. i think you could have saved some faces if you just have used a plane with 2 sided material on the tags on his back ;) the nyou could have used them to make the feets more round. but els really cool ;) btw i see your animation is on frame 100 :P hehe mine is often there to, i'm always hitting the 1 frame back button when i'm modeling ^^
__________________ Det som ikke dreper deg gjør deg stærkere :thumbsup: Norge Last edited by minimus; 01-30-2008 at 06:33 PM. |
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| | #15 (permalink) |
| ochiana nicolae Join Date: Dec 2007 Location: romania, iasi Age: 28
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Rep Power: 1 ![]() | yeah , i know its a kind of edgy dino , i could make it more smooth but i spend a lot of time with the texture. at least you have some competition you know :), you woldn't wanna be in this one alone would you :))
__________________ vrabia malai viseaza si calicu' praznic. Last edited by the eye; 01-31-2008 at 07:27 AM. |
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