| |||||||
| New! Use your Facebook, Google, AIM & Yahoo accounts to securely log into this site, click logo to login | |
![]() |
| | LinkBack | Thread Tools |
| | #1 (permalink) |
| Forum Moderator ![]() | Low-Poly Modeling No.2 (Robots) Think of it as the first character challenge since a robot is usually basic shapes then its not as hard as you think. Now the texture Now thats a different story. ![]() Polygon limit:950 Start: Tuesday October,30 End: Tuesday November,6 Last edited by Dyablo213619; 10-30-2007 at 09:33 PM.. |
| |
| The Following User Says Thank You to Dyablo213619 For This Useful Post: | Stryker (11-20-2007) |
| | #3 (permalink) |
| Lord of the Moose | Hmm I think I'll give this one a shot, I had a brain wave so I'll see how it comes out
__________________ http://www.darkscripts.com - Estore >> I Made a new years resolution in 2010 to start CG Modelling Again<< |
| |
| | #6 (permalink) |
| Registered User | Question. What we have to post I mean.. Model with lines visible. and textured version + the model + the textures like adtitional texture or what? how many textures can we use in 512x512 ? 1 file with 512x512 or 2 or more files in res 512x512 ? and where we shoud post artworks ![]() sorry for my english and stupid questions ![]() |
| |
| | #7 (permalink) |
| Forum Moderator ![]() | SPYBG Check out the first competition to get an idea of what your entry should look like. Page 2 Its down the middle I posted an example of what it should look like. Turv Any Type of robot works as long as its a character you know with human features like if you wanted to make it move it would be able to walk.roll etc. Be creative. |
| |
| | #9 (permalink) |
| Registered User | Started Modeling: 31.10.08 Ended Modeling and texturing: 02.11.08 (Yes I know but I've worked afther work on the project for the callenge).Model Name: SIS - 144 Poly Count: 442 polygons (afther optimizeing the mesh) Textures: Diffuse (512x512) | Bump (512x512) If something is missing,or requisited please reply ![]() Notes: The model haves normal maps,and spec maps too,but as the chalenge says,they are not included.In the end of the competition if someone wants the model,I'll upload it and provide the model with diffuse,bump,normal and speculer maps. ![]() |
| |
| | #15 (permalink) |
| Registered User | if anyone wants the model to be published I'll publish it for free download. with the textures (normal,bump,speculer,diffuse) if you want to take a look of those maps just say I'll upload the model somewhere and publish it for download for free hope this will be usefull for some of you and if you need tutorial how I made it and how I made the textures just say and I'll publish it (if syriker says yes afcourse) ![]() ![]() |
| |
![]() |
| Currently Active Users Viewing This Thread: 1 (0 members and 1 guests) | |
| Thread Tools | |
| |









and again 


but I've worked afther work on the project for the callenge).
I'll upload the model somewhere and publish it for download for free hope this will be usefull for some of you and if you need tutorial how I made it and how I made the textures just say and I'll publish it (if syriker says yes afcourse) 

