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Old 04-12-2008, 04:28 AM   #16 (permalink)
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Hi everybody!

I'm new to the site.. but I like it very much :D Nice competitons and everything.
So I'm in. I think I would model an old classical camera ..if it's OK?!
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Old 04-12-2008, 10:31 AM   #17 (permalink)
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anything is welcome just keep it to the poly limit.

Welcome to 3DM3.
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Old 04-13-2008, 05:03 PM   #18 (permalink)
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here is my camera.I had once one like this one and I modeled one.Hope you like it.

283 polygons
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low-poly-modeling-no-16-camera-render.jpg  low-poly-modeling-no-16-camera-wire.jpg  low-poly-modeling-no-16-camera-colormap.jpg  
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Old 04-13-2008, 05:41 PM   #19 (permalink)
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haha sweet ^^ i love it korbul awsom.
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Old 04-14-2008, 03:33 AM   #20 (permalink)
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@ korbul: You could in my opinion take a few edges from the camera's objective and button and use them to smoothen up the main body of the camera. This is because texturing is allowed and thus your camera details are well represented anyhow. Anyhow, nice work.
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Old 04-14-2008, 03:35 AM   #21 (permalink)
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Yes i like it to :) nice work korbul
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Old 04-14-2008, 07:55 AM   #22 (permalink)
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thks for comments and advice , hope to see more competitors
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Old 04-14-2008, 10:24 AM   #23 (permalink)
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Dutch beer the best

(iam from Holland :p)

Nice model

Last edited by 0bas0; 04-14-2008 at 10:34 AM.
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Old 04-14-2008, 10:32 AM   #24 (permalink)
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True . :D
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Old 04-14-2008, 01:43 PM   #25 (permalink)
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i'm in .
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Old 04-14-2008, 02:58 PM   #26 (permalink)
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camera

this is my work
3dmax 9
Mantal ray
289 polygon
modling & rendaring take me 20min
good luck to everyone
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low-poly-modeling-no-16-camera-cacboon.jpg  low-poly-modeling-no-16-camera-wire.jpg  low-poly-modeling-no-16-camera-texture.jpg  
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Old 04-15-2008, 02:54 AM   #27 (permalink)
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well it's not that much ,it's so much harder than what i expected to model in a lemited polyguns model ...
i hope you like it
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Old 04-15-2008, 06:52 AM   #28 (permalink)
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nice modling mate
don't forget it's only a LOW POLY contest
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Old 04-15-2008, 09:32 AM   #29 (permalink)
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Quote:
Originally Posted by THE GHOST View Post
well it's not that much ,it's so much harder than what i expected to model in a lemited polyguns model ...
i hope you like it
I need the polycount
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Old 04-15-2008, 09:35 AM   #30 (permalink)
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Quote:
Originally Posted by cacboon View Post
this is my work
3dmax 9
Mantal ray
289 polygon
modling & rendaring take me 20min
good luck to everyone
cacboon
your wire image says u used 1,386 polygons so please check that
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