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Old 09-26-2007, 07:44 PM   #1 (permalink)
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Low-Poly Modeling No. 1 (Military Veichles)

First Low Poly Modeling Competition .

[
Polygon Count:At 750 poly count MAX no one more =-).
Start:October 23,2007 At 12:00 pm
Deadline:October 30,2007 at Midnight;

Last edited by Dyablo213619; 10-23-2007 at 07:12 PM.
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Old 09-27-2007, 08:08 AM   #2 (permalink)
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is this an official contest?
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Old 09-27-2007, 08:31 AM   #3 (permalink)
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Where link ?
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Old 09-27-2007, 09:36 AM   #4 (permalink)
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Quote:
Originally Posted by minimus
is this an official contest?
i just want to get it started so we have something else to do other than just speed modeling.
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Old 09-27-2007, 10:33 AM   #5 (permalink)
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ok sounds cool. o start right away......ehm....after dinner maybe :P hehe
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Old 09-27-2007, 02:17 PM   #6 (permalink)
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Quote:
is this an official contest?
I think we must wait for Stryker's agreement to start this competition. I don't know what plans and ideas he has on low-poly modelling.
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Old 09-27-2007, 05:32 PM   #7 (permalink)
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a little birdy came and spoke inn to my ear that stryker have some problems on his computer. so we might wait with this competition untill he's back and can agree to this.

hehe^^ birdy
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Old 10-12-2007, 08:22 AM   #8 (permalink)
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No problems guys, go on! =)
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Old 10-12-2007, 10:03 AM   #9 (permalink)
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damn!!! and now you say that :P haha i dont think i saved the max document of the work i did for this competition!

hehe yeye start from scrach is always cool :P
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Old 10-15-2007, 10:59 PM   #10 (permalink)
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Contest is on, On Your Mark's,Get Ready, GO!!!!!!!!!!!!!!
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Old 10-20-2007, 01:21 PM   #11 (permalink)
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finally ive been waiting for one of these :D

Btw whats the poly limit cos its a low poly comp

Last edited by Turv; 10-20-2007 at 01:49 PM.
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Old 10-20-2007, 05:55 PM   #12 (permalink)
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Yeah, What's the poly limit. Because that really determines how you go about things...
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Old 10-21-2007, 04:36 AM   #13 (permalink)
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y dont we just agree on one here like 2000 polys

btw i raley do low poly sos i dont know the usual amount
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Old 10-25-2007, 09:34 AM   #14 (permalink)
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Cool, I'm in, wheres the link to submit work? And what are we submitting? A beauty shot, with additional shots showing wires? Texture limit? Can we use spec and normal maps? Need to know these things.
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Old 10-25-2007, 10:43 AM   #15 (permalink)
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i think the textures should be low and no bump or normal maps etc

also should be a wire pic with the poly count showing.

Last edited by Turv; 10-25-2007 at 10:49 AM.
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