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Old 06-28-2007, 06:43 PM   #1 (permalink)
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General Low-poly Modeling rules: PLEASE READ

comming soon
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Old 10-30-2007, 07:07 PM   #2 (permalink)
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Here They Are!

The Submits will be a Rendering of your model, a wire screen shot showing the poly count, and your texture.Texture maps have a limit of 1024X1024 and bump maps are allowed, normal or specular maps are allowed aswell as alpha maps.!!and finally no lights in scene just your object and it's map!!!Good Luck!! Any more Questions??

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Old 11-07-2007, 09:29 AM   #3 (permalink)
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man o man..

:) I think anything is ok :) with the rules :?

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Old 12-13-2007, 09:58 AM   #4 (permalink)
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Is it possible to use Alpha maps? Since it's a really great way to improve or
add details to a lowpoly model?
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Old 12-17-2007, 04:22 PM   #5 (permalink)
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Is it possible to use Alpha maps? Since it's a really great way to improve or
add details to a lowpoly model?
Bump
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Old 12-17-2007, 04:39 PM   #6 (permalink)
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yes i use bump maps to improve my models
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Old 12-17-2007, 05:19 PM   #7 (permalink)
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yes i use bump maps to improve my models
lol sorry I was "bumping" the thread for the Alpha map question
Bump and Diffuse are allowed, but does Alpha as well?
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Old 12-17-2007, 08:32 PM   #8 (permalink)
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no alpha maps i will put a poll to see if people want to use alpha maps if enough votes are in ill allow it.
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Old 12-18-2007, 05:01 AM   #9 (permalink)
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no alpha maps i will put a poll to see if people want to use alpha maps if enough votes are in ill allow it.
Thank you
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Old 01-09-2008, 09:34 AM   #10 (permalink)
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Alpha Maps Allowed!!!!and Any Other Type Of Map As Well Just Make Sure To Post It If You Use It.
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Old 01-24-2009, 01:49 AM   #11 (permalink)
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Are WIPs allowed btw? have some work now for the villain challenge, and could use some feedback on how to model the head of my Sephiroth...
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Old 01-24-2009, 03:03 AM   #12 (permalink)
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Yes!!
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Old 01-24-2009, 04:23 AM   #13 (permalink)
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ok, thx! as soon as i'm home and getting back on my model I'll upload a wip
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Old 01-25-2009, 08:46 PM   #14 (permalink)
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another question: 2000 poly's: is that just polygons as in 3ds max or 2000 tri's? makes much difference!
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Old 01-26-2009, 09:17 PM   #15 (permalink)
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I've answered all questions in competition forum as well. But Yes it means 2000 polygons not tris.
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