| | #17 (permalink) |
| CGArtist | That's a good concept but check the light direction. It seems different in various parts of the image.
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| | #18 (permalink) |
| sorin Join Date: Nov 2006 Location: romania, timisoara Age: 29
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Rep Power: 2 ![]() | thank u for your input on this one. I know that I have some problems of the light direction in the jungle variant, and also the composition need more refining because it is all off. I will improve that, but this was only a short exercise practice. i think i will continue with my initial variant. |
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| | #19 (permalink) |
| CGArtist | That's a good entry but pay attention to the light direction..in some parts of the image it seems to be different..
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| | #22 (permalink) | |
| sorin Join Date: Nov 2006 Location: romania, timisoara Age: 29
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Rep Power: 2 ![]() | Quote:
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| | #25 (permalink) |
| sorin Join Date: Nov 2006 Location: romania, timisoara Age: 29
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Rep Power: 2 ![]() | thank you for your comments. I hope u're right :D some updates...a big fortress added. now working on adding some life to the environment...maybe some flying boats attacking the fortress...working on designing the flying boats and stuff. |
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| | #27 (permalink) |
| sorin Join Date: Nov 2006 Location: romania, timisoara Age: 29
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Rep Power: 2 ![]() | and the ships integrated with the environment....Now I feel file I want to blow-up the fortress. :terror: what do u think? shoul i blow it or leave it like this? :confused: |
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