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Old 12-05-2006, 03:37 PM   #16 (permalink)
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SORRY for accusing you , but it reminds me of a high poly model from Age of Pirates. I don't how much poly are there ,
Is this model a ship that is called "interceptor" ??

And ... the main question :)

How is this model connected to the challenge ?? A lost world ??
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Old 12-05-2006, 03:46 PM   #17 (permalink)
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i dont know how it is conected...but my idea is that shiper men years ago like pirates...they lived on the ship the ship were there home and the sea were there world. and if they gett lost on the sea....ye then they are pritey lost.


great modeling dud. ;)
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Old 12-05-2006, 07:22 PM   #18 (permalink)
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I like your ship. it have good details.
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Old 12-07-2006, 01:25 PM   #19 (permalink)
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With all those comments, this sure looks promising though, gud luck mate :)
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Old 12-07-2006, 04:05 PM   #20 (permalink)
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Nice!!!!just nice no awsome wel,l good lucks to u
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Old 12-07-2006, 04:38 PM   #21 (permalink)
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i really love the modelling...about the textures i think for now its cool and maybe later u could had some details some wearing, etc...but as you said ur still testing and experimenting...the ideas and concepts...but its cool...
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Old 12-07-2006, 04:54 PM   #22 (permalink)
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great model.

waiting for the concept and eager to see how u connect it to lost civilizations.

good luck
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Old 12-07-2006, 08:11 PM   #23 (permalink)
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Hello everyone, sorry about the resent abence. But i've been a bit bogged down with coursework as of late.

Anyway i've broken up for christmas now, so hopefully now i'll have some time to work on this challenge. Thanks for everyones nice comments, their greatly apprecaited. Nice back story for the ship/crew minimus! No hard feelings anen! I'll still post some wires though. I haven't picked a name for the ship yet, if anyone has any segestions, feel free to post them.

Anyway back to work, i'll post an update soon!!
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Old 12-07-2006, 08:28 PM   #24 (permalink)
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morning sun hi there
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Old 12-07-2006, 08:29 PM   #25 (permalink)
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check my work too..
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Old 01-24-2007, 07:02 AM   #26 (permalink)
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good modelling and texture mapping
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Old 01-27-2007, 01:04 PM   #27 (permalink)
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Very nice texturing. Which use you want to do?
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Old 01-27-2007, 02:24 PM   #28 (permalink)
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HIGHMAN has entered the building

nice ship with good ditails but the environment is empty addsome thing at the back
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Old 01-31-2007, 12:08 PM   #29 (permalink)
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I think this is the best model created for the competition so far but we need to see it finished. Awesome work. Good luck.
 
 


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