Go Back   Community for CG Artists > Main Forums > General Technology > HDRI
New! Use your Facebook, Google, AIM & Yahoo accounts to securely log into this site, click logo to login  

Reply
 
LinkBack Thread Tools Rate Thread
Old 01-04-2009, 12:44 AM   #1 (permalink)
TUSC Ringleader
 
mikeab7925's Avatar


 
Join Date: Jul 2008
Location: USA, Pennsylvania
Age: 32
Posts: 1,156
Thanks: 165
Thanked 91 Times in 88 Posts
Rep Power: 5 mikeab7925 is on a distinguished road

Awards Showcase
Speed Modeling - Best Traditional Model Speed Modeling - Best Traditional Model 
Total Awards: 2

Question hdri probe

im using 3ds max 2009 sp1 w/ mental ray. i'm a beginner and want to try hdri. every time i try loading the hdri into my environment sphere it doesn't seem like it fits right. i've applyed uvw mapping and it still doesn't seam right.

what am i doing wrong?

Attached Thumbnails
hdri probe-help.jpg  
__________________
I'm back
mikeab7925 is offline   Reply With Quote
Old 01-04-2009, 12:59 AM   #2 (permalink)
TUSC Ringleader
 
mikeab7925's Avatar


 
Join Date: Jul 2008
Location: USA, Pennsylvania
Age: 32
Posts: 1,156
Thanks: 165
Thanked 91 Times in 88 Posts
Rep Power: 5 mikeab7925 is on a distinguished road

Awards Showcase
Speed Modeling - Best Traditional Model Speed Modeling - Best Traditional Model 
Total Awards: 2

change to spherical environment mapping and still no changes.
__________________
I'm back
mikeab7925 is offline   Reply With Quote
Old 01-04-2009, 01:45 AM   #3 (permalink)
Hallowed Devil
 
shashanks18's Avatar

 
Join Date: Jun 2008
Location: India, Mumbai
Age: 26
Posts: 808
Thanks: 48
Thanked 96 Times in 93 Posts
Rep Power: 4 shashanks18 is on a distinguished road

Awards Showcase
3D Scene Modeling Competition Speed Modeling - Best Concept Model 
Total Awards: 2

Send a message via Yahoo to shashanks18
hey Mike, ye're loadin HDRI in the environment rite??? if so, den ye dnt need to do nething, it must gv proper results wen ye render it....did ye try doin dat???
__________________
artofshashank.blogspot.com
shashanks18 is offline   Reply With Quote
Old 01-04-2009, 02:01 AM   #4 (permalink)
TUSC Ringleader
 
mikeab7925's Avatar


 
Join Date: Jul 2008
Location: USA, Pennsylvania
Age: 32
Posts: 1,156
Thanks: 165
Thanked 91 Times in 88 Posts
Rep Power: 5 mikeab7925 is on a distinguished road

Awards Showcase
Speed Modeling - Best Traditional Model Speed Modeling - Best Traditional Model 
Total Awards: 2

im rendering now i'll post my update in a couple minutes.
__________________
I'm back
mikeab7925 is offline   Reply With Quote
Old 01-04-2009, 02:11 AM   #5 (permalink)
TUSC Ringleader
 
mikeab7925's Avatar


 
Join Date: Jul 2008
Location: USA, Pennsylvania
Age: 32
Posts: 1,156
Thanks: 165
Thanked 91 Times in 88 Posts
Rep Power: 5 mikeab7925 is on a distinguished road

Awards Showcase
Speed Modeling - Best Traditional Model Speed Modeling - Best Traditional Model 
Total Awards: 2

this is with the hdri loaded into the scene environment. it still is out of proportion.
Attached Thumbnails
hdri probe-help.jpg  
__________________
I'm back
mikeab7925 is offline   Reply With Quote
Old 01-04-2009, 02:30 AM   #6 (permalink)
Hallowed Devil
 
shashanks18's Avatar

 
Join Date: Jun 2008
Location: India, Mumbai
Age: 26
Posts: 808
Thanks: 48
Thanked 96 Times in 93 Posts
Rep Power: 4 shashanks18 is on a distinguished road

Awards Showcase
3D Scene Modeling Competition Speed Modeling - Best Concept Model 
Total Awards: 2

Send a message via Yahoo to shashanks18
hey tell me, r ye usin a sphere as a "pseudo-environment"????

if so, den fr a min, hide it, n try by loadin the HDRI in the environment dat ye get from pressin '8'

i ws actually writin dat same thing fr ye, but suddenly figurd out dat ye mite hv tried dat itself...
__________________
artofshashank.blogspot.com
shashanks18 is offline   Reply With Quote
Old 01-04-2009, 02:37 AM   #7 (permalink)
TUSC Ringleader
 
mikeab7925's Avatar


 
Join Date: Jul 2008
Location: USA, Pennsylvania
Age: 32
Posts: 1,156
Thanks: 165
Thanked 91 Times in 88 Posts
Rep Power: 5 mikeab7925 is on a distinguished road

Awards Showcase
Speed Modeling - Best Traditional Model Speed Modeling - Best Traditional Model 
Total Awards: 2

no i deleted the sphere. this is all that's in the scene and where i applied the hdri.
Attached Thumbnails
hdri probe-help.jpg  
__________________
I'm back
mikeab7925 is offline   Reply With Quote
Old 01-04-2009, 02:54 AM   #8 (permalink)
Hallowed Devil
 
shashanks18's Avatar

 
Join Date: Jun 2008
Location: India, Mumbai
Age: 26
Posts: 808
Thanks: 48
Thanked 96 Times in 93 Posts
Rep Power: 4 shashanks18 is on a distinguished road

Awards Showcase
3D Scene Modeling Competition Speed Modeling - Best Concept Model 
Total Awards: 2

Send a message via Yahoo to shashanks18
okk....n it still gvs ye dat result???

damn...

hey check tis out....i loaded n HDRI in the environment, n den draggd n Instanced it in the material editor.....the 3rd material dat ye cn see is the instance ov the environment....n the middle picture, is wat i got....this is exactly hw the image will look while rendering...its a bit awry lookin though
Attached Thumbnails
hdri probe-hdri_mike1.jpg  
__________________
artofshashank.blogspot.com
shashanks18 is offline   Reply With Quote
Old 01-04-2009, 03:05 AM   #9 (permalink)
TUSC Ringleader
 
mikeab7925's Avatar


 
Join Date: Jul 2008
Location: USA, Pennsylvania
Age: 32
Posts: 1,156
Thanks: 165
Thanked 91 Times in 88 Posts
Rep Power: 5 mikeab7925 is on a distinguished road

Awards Showcase
Speed Modeling - Best Traditional Model Speed Modeling - Best Traditional Model 
Total Awards: 2

that's where my question begins. i tried to apply to a sphere with no luck and to the environment with no luck. both ways it looks distorted.
__________________
I'm back
mikeab7925 is offline   Reply With Quote
Old 01-04-2009, 03:06 AM   #10 (permalink)
Hallowed Devil
 
shashanks18's Avatar

 
Join Date: Jun 2008
Location: India, Mumbai
Age: 26
Posts: 808
Thanks: 48
Thanked 96 Times in 93 Posts
Rep Power: 4 shashanks18 is on a distinguished road

Awards Showcase
3D Scene Modeling Competition Speed Modeling - Best Concept Model 
Total Awards: 2

Send a message via Yahoo to shashanks18
oh hey, check tis out....i experimentd anothr thing here...

i first put the HDRI in the material, n den dragged n instanced it on the environment. nw tis wid 1X1 tiling will gv ye n insane render, whr ye'll c countless tiles ov the HDRI renderd as BG. so wat ye do is, decrease the tiling. the more ye decrease, the more it gets zoomed(sort ov) in the HDRI. so by offset ye cn evn choose a particular place in HDRI to render...fr eg. tiling 0.001X0.001 will gv a nicely zoomed BG, whereas tiling 0.01X0.01 gives slightly fair render....

here's the screen grab n the render on 0.01X0.01 tiling...
Attached Thumbnails
hdri probe-hdri_mike2.jpg   hdri probe-hdri_mike2_render.jpg  
__________________
artofshashank.blogspot.com
shashanks18 is offline   Reply With Quote
Old 01-04-2009, 03:09 AM   #11 (permalink)
TUSC Ringleader
 
mikeab7925's Avatar


 
Join Date: Jul 2008
Location: USA, Pennsylvania
Age: 32
Posts: 1,156
Thanks: 165
Thanked 91 Times in 88 Posts
Rep Power: 5 mikeab7925 is on a distinguished road

Awards Showcase
Speed Modeling - Best Traditional Model Speed Modeling - Best Traditional Model 
Total Awards: 2

see i think a hdri is supposed to wrap around the scene when done properly. if i wanted just a background i wouldn't go through all this when there are easier ways for that.
__________________
I'm back
mikeab7925 is offline   Reply With Quote
Old 01-04-2009, 04:01 AM   #12 (permalink)
Hallowed Devil
 
shashanks18's Avatar

 
Join Date: Jun 2008
Location: India, Mumbai
Age: 26
Posts: 808
Thanks: 48
Thanked 96 Times in 93 Posts
Rep Power: 4 shashanks18 is on a distinguished road

Awards Showcase
3D Scene Modeling Competition Speed Modeling - Best Concept Model 
Total Awards: 2

Send a message via Yahoo to shashanks18
hey Mike, gimme sumtym, Vray has a special VrayHDRImap material....will experiment on dat in sumtym aftr ma lunch n gv ye the answer....
__________________
artofshashank.blogspot.com
shashanks18 is offline   Reply With Quote
Old 01-04-2009, 05:23 AM   #13 (permalink)
Hallowed Devil
 
shashanks18's Avatar

 
Join Date: Jun 2008
Location: India, Mumbai
Age: 26
Posts: 808
Thanks: 48
Thanked 96 Times in 93 Posts
Rep Power: 4 shashanks18 is on a distinguished road

Awards Showcase
3D Scene Modeling Competition Speed Modeling - Best Concept Model 
Total Awards: 2

Send a message via Yahoo to shashanks18
Mike...well i tried a few things, searchd the internet fr sum tutorials n all........HDRI's r mainly used in reflection purposes, dats the reason most HDRIs r nt evn straight in shapes, if yer render is nt proper, den try changin the HDRI, use the common 1's in the 3Ds Max library......check out tis tutorial below....in tis, ye dnt evn hv to render it using HDRI in the background.

CG Files - Vray Basic HDRI

For backgrnd, ye cn use any normal jpg image.
__________________
artofshashank.blogspot.com
shashanks18 is offline   Reply With Quote
Old 01-04-2009, 09:49 AM   #14 (permalink)
TUSC Ringleader
 
mikeab7925's Avatar


 
Join Date: Jul 2008
Location: USA, Pennsylvania
Age: 32
Posts: 1,156
Thanks: 165
Thanked 91 Times in 88 Posts
Rep Power: 5 mikeab7925 is on a distinguished road

Awards Showcase
Speed Modeling - Best Traditional Model Speed Modeling - Best Traditional Model 
Total Awards: 2

im using mental ray though. i can't afford to get Vray. i'm gonna give up on HDRI and just setup a studio on my own. i'm missing something all those tutorials are saying. i don't think HDRI works well with Mental Ray.

if anyone has any advice on HDRI using Mental Ray in 3ds please advise.
__________________
I'm back
mikeab7925 is offline   Reply With Quote
Old 01-04-2009, 12:44 PM   #15 (permalink)
TUSC Ringleader
 
mikeab7925's Avatar


 
Join Date: Jul 2008
Location: USA, Pennsylvania
Age: 32
Posts: 1,156
Thanks: 165
Thanked 91 Times in 88 Posts
Rep Power: 5 mikeab7925 is on a distinguished road

Awards Showcase
Speed Modeling - Best Traditional Model Speed Modeling - Best Traditional Model 
Total Awards: 2

i was using the wrong maps. i got the right ones now. this probe is i think for light and there also is another map that i was missing. a spherical map. here is what i have tested in low quality.

hdri probe-help.jpg
Attached Thumbnails
hdri probe-help2.jpg   hdri probe-help3.jpg  
__________________
I'm back

Last edited by mikeab7925; 01-04-2009 at 12:56 PM..
mikeab7925 is offline   Reply With Quote
Reply


Currently Active Users Viewing This Thread: 1 (0 members and 1 guests)
 
Thread Tools
Rate This Thread
Rate This Thread:

Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

BB code is On
Smilies are On
[IMG] code is On
HTML code is Off
Trackbacks are On
Pingbacks are On
Refbacks are On


Home - Archive - Top