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| | #1 (permalink) |
| Registered User Join Date: Apr 2004
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Rep Power: 0 ![]() | lightwave osnaps and importing geometry? i am brand new to the lightwave community.....have two questions that i can not find in my reference books. i humbly submit to the mercy of the courts.......... question 1) i've constructed two curves in order to create a loft. i need to place an ellipse at the base of those two curves. i need the exact top and bottom quadrants of the ellipse to meet with the bottom of the curves. how do you tell lightwave to snap to endpoints,quadrants, midpoints...etc? question 2) i need to import solid models from other programs such as solidworks, pro-e, etc, into lightwave....how do i do that? thank you....... =) |
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| | #5 (permalink) |
| Forum Moderator Join Date: Dec 2002
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Rep Power: 0 ![]() | Sorry for the delay, I've been very busy... OK, I'll show you one way to create a joystick handle. You don't need to have curves for that - just create some polys, move, scale and knife them. 1. Make a ball. ![]() 2. Select the polys that face the bottom and move them downwards. ![]() 3. Disable the selected polys and hit "Tab". 4. Voila, you see a nicely rounded shape, but it could be improved. ![]() 5. Choose the knife tool and make a slice close to the sphere to make it look more separated from the top handle. ![]() 6. Click on Points, select the points which you have just created and the points at the bottom. 7. Hit 'h' and scale them till you like the shape. ![]() 8. Scale the lower points a bit more. 9. So, here is your joystick .o) Scale and modify it as you like it. ![]() 10. Have fun! If you have any questions, just let me know :o) Cheers, Stefan |
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