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Old 10-12-2005, 12:49 AM   #1 (permalink)
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STREETRACE: Honda Civic

Hello gents, time to post my first pic (okay, fine, it was already posted) of mah Honda Civic. I'm not going to go with a Type-R or a coupe, but in true Japansese tradition, make a 4-door sports car.

Enter the Honda Civic Si-R GT. Right now, no special anything on it, but that'll change. This will be fun... :D

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Old 10-12-2005, 05:47 AM   #2 (permalink)
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Nice models, how many polygons so far?
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Old 10-12-2005, 07:36 AM   #3 (permalink)
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Looking good so far! Yeah, how many polygons so far? that seems to be a high poly or are my eyes deceiving me?
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Old 10-12-2005, 06:12 PM   #4 (permalink)
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This last render is hi-poly, as I was going to make this a high-poly model. I have yet to do a low-poly, but seeing as High-poly and low-poly are similar, I think I can get away with using a modded high-poly mesh.

That scene had... 35K Polys I think, but that's at 2X Iterations on MeshSmooth.
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Old 10-14-2005, 08:30 PM   #5 (permalink)
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A little WIP... dang High School has been hard this week, and this is about 2 hours of work on it since you guys last saw it.

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Old 10-14-2005, 11:44 PM   #6 (permalink)
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Coming along nice.
Keep it up when you can.
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Old 10-18-2005, 09:57 PM   #7 (permalink)
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Hey, this is a broad question, but do you guys want this to be the hatchback instead of the sedan? I was already started on this model, but since Civics cover so many areas, I also started on a 1997 Type-R hatchback. Somming along okay, I'm having trouble with the front fender, and no pics yet, but just wondering if I need to change my strategy or not.

The 1997 is a much better model to mod than this one is though.
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Old 10-19-2005, 06:02 AM   #8 (permalink)
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We don't care that much. You can make almost any type of Hona Civic, as long as it's tuned and looks good!
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Old 10-19-2005, 06:51 AM   #9 (permalink)
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I like this model whar you started, but if you have trouble witj modeling it you can change type
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Old 10-21-2005, 02:40 PM   #10 (permalink)
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Here's an update. This is a widebody version of a 1997 Civic Type-R Euro-spec. I expect that the model will turn out well, but I've only done fender mods, and they look a little bit bland. Oh well, it's comming along better than any of my other models.
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File Type: jpg clay1.jpg (43.9 KB, 569 views)
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Old 10-24-2005, 01:53 PM   #11 (permalink)
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An update: finished the basic body of the car, and now I'm refining the mesh. Currently almost done with the front bumper.

Polycount: 1015
Triangles: 1929
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File Type: jpg clay2.jpg (53.8 KB, 489 views)
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Old 11-02-2005, 05:40 PM   #12 (permalink)
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Another Update. I figured out how I'm gonna make this look smoother.. can anyone tell me how? :D

Current Polycount: 5934
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File Type: jpg clay4.jpg (64.8 KB, 489 views)
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Old 11-02-2005, 07:17 PM   #13 (permalink)
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if its 5000 polygons, i dont think it needs to be any smoother than that... but thats just my opinion. nice work so far :) !
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Old 11-15-2005, 09:32 AM   #14 (permalink)
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FINAL SUBMISSION:

Polycount: 15655



http://chris.xioustic.com/Models/Civ...R/TypeRFNL.max - Model (slight differences than pic--in consequential)


Not bad for a 17-year old high schooler?
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Old 11-17-2005, 06:13 PM   #15 (permalink)
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Cancel that last post.. I'm going back and fixing a few things on it...

Lovely Midnight Blue


Messing with maps..

NOTE the carbon-fiber hood

Nice blue, no carbon


And OMG! SLR TAILLIGHTS!!! :super:
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