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Old 10-16-2005, 05:20 PM   #31 (permalink)
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Great name ideas. Please register at foruma all of you people.. there will be more information and stuuf about this game. Welcome.
I agree with _Predator_ reduce reflections
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Old 10-16-2005, 09:49 PM   #32 (permalink)
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hey nice work shadowkeeper, as always :P . perhaps the HDRI map is giving reflections that are too bright... and the lowpoly-ness just keeps it miles away from your usual highpoly models, but hey its the rules of the comp :D . good luck with the porche too!
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Old 10-17-2005, 12:34 AM   #33 (permalink)
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That car is like a blue devil, amazing!
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Old 10-17-2005, 07:30 AM   #34 (permalink)
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Hello there! Firedule, you're free to post them at the forum. since I'll be busy this week, I guess it'd better if you put it there. ;) I'm glad you liked the names.

Thanks for the comments btw.
Yep! I'm not used to lowpolys and I'm almost frightened with that :D
I'll reduce the reflections on the car. thanks for the hints;)

here are some shots without reflections on the body.
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File Type: jpg BMW - Shadow M60000.jpg (35.1 KB, 352 views)
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Old 10-17-2005, 07:31 AM   #35 (permalink)
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the back view
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File Type: jpg BMW - Shadow M610001.jpg (36.4 KB, 383 views)
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Old 10-17-2005, 09:27 AM   #36 (permalink)
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Nice work shadow:)
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Old 11-15-2005, 01:46 AM   #37 (permalink)
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comment to the chrome color..........I can see my reflection!......(Is that a zit!?!?!?!).....um car looks a bit chunky....but still makes me pretty fricken envious, so much better than my tipo....so is that HDRI?
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Old 11-22-2005, 03:27 PM   #38 (permalink)
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yep! that's HDRI reflections. I'm not a pro with HDRI so I did my best on it.

Here is the final submission. I should had post it 2 days ago but had no time. I hope that it's legal to post it today.

Good Luck for everyone!

EDIT: The final name of the car is "Bruttus Shadow M6"


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Old 11-22-2005, 03:36 PM   #39 (permalink)
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mmm....looks so good I can just eat it up.
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Old 11-22-2005, 03:37 PM   #40 (permalink)
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oh yeah and what program did you use to make this and what app did you make the textures(decals) in?
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Old 11-22-2005, 04:51 PM   #41 (permalink)
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Hey! 'ssup boy? Thanks for the comments man.
Just a tip, use the "edit" option on the forum instead of making a new post.

I used 3DSMax 7 and used Macromedia Fireworks for the decals. you know,... cutting, bending, painting and all kind of that things. I could've used photoshop from my friend's computer but naaahh! I love fireworks.
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