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Old 07-05-2008, 06:28 AM   #1 (permalink)
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Export HyperNURBS Creases from C4D to Maya (FBX, Collada nothing works)

Hi everybody!

Hopefully some of you guys can help me on this. I´m looking for a solution to export creases on Polygon Edges (HyperNurbs) from Cinema 4D into Maya 2008. In Maya i can export them with FBX through sets. In C4D there is only an older version of FBX exporter and no way to update it. I don´t know if this is because of Autodesk owned FBX and blocking every spread to other companies.

I tried the Collada plugins too, but that doesn´t help.

Maybe there is a way with the binding of these edges to bones or something?
Any help would be great!!

Thx

Daniel
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Old 09-09-2008, 06:05 AM   #2 (permalink)
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Old 09-28-2010, 07:25 AM   #3 (permalink)
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Old 03-04-2012, 11:44 PM   #4 (permalink)
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