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Rep Power: 0 ![]() | Export HyperNURBS Creases from C4D to Maya (FBX, Collada nothing works) Hi everybody! Hopefully some of you guys can help me on this. I´m looking for a solution to export creases on Polygon Edges (HyperNurbs) from Cinema 4D into Maya 2008. In Maya i can export them with FBX through sets. In C4D there is only an older version of FBX exporter and no way to update it. I don´t know if this is because of Autodesk owned FBX and blocking every spread to other companies. I tried the Collada plugins too, but that doesn´t help. Maybe there is a way with the binding of these edges to bones or something? Any help would be great!! Thx Daniel |
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