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Old 11-24-2008, 04:03 PM   #1 (permalink)
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SPEED MODELING CHALLENGE No. 92 (Scales)

Welcome to 3dm3 Speed Modelling Competition

New Speed Modelling Challenge!

Subject: Scales

Description: Any kind of scales from classical to modern electronic.



Modeling Time: 1 hour 30 mins
Start: Monday, 24th November at 12:00 am GMT
End: Sunday, 30th November at 12:00 pm GMT

PLEASE READ GENERAL RULES

Post your entries in this thread!

Here are some quick rules if you don't want to read much and are ready to model
Please dont forget the new rules

IMPORTANT CHANGE IN RULES, click here

LOOK PREVIOUS CHALLENGES, click here
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Old 11-24-2008, 05:16 PM   #2 (permalink)
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Awards Showcase
Speed Modeling - Best Traditional Model Speed Modeling - Best Traditional Model 
Total Awards: 2

i'll try and make some time here. count me in.
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Old 11-24-2008, 05:45 PM   #3 (permalink)
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Hey everyone i'm currently working on some anime models

if i hav time i'll post somthing in one the contest
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Old 11-24-2008, 07:30 PM   #4 (permalink)
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Speed Modeling - Best Traditional Model 
Total Awards: 1

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heres my entry

Modeling - 1 hour
texturing - 8 min
rendering - 10 min
software - 3ds max 2009
Attached Thumbnails
SPEED MODELING CHALLENGE No. 92 (Scales)-scale-wire.jpg   SPEED MODELING CHALLENGE No. 92 (Scales)-scale-clay.jpg   SPEED MODELING CHALLENGE No. 92 (Scales)-scale-texture.jpg  
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Old 11-24-2008, 07:55 PM   #5 (permalink)
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Awards Showcase
Speed Modeling - Best Traditional Model Speed Modeling - Best Traditional Model 
Total Awards: 2

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and mine...
lol...
modeling: 1,5 hours
rendering: 10 min
texturing: 1 min
software: 3D Studio Max 2008
Attached Thumbnails
SPEED MODELING CHALLENGE No. 92 (Scales)-clay_render.jpg   SPEED MODELING CHALLENGE No. 92 (Scales)-wire.jpg  
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Old 11-25-2008, 04:07 AM   #6 (permalink)
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Nice models guys and tikshow welcome to our community and challenges
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Old 11-25-2008, 07:18 AM   #7 (permalink)
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ooh nice....shalt try to get in
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Old 11-25-2008, 08:41 AM   #8 (permalink)
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Great models travis and tikshow
Here is mine

Modeling time:35 min.
Texturing time:N/A
Rendering time:4 min.
Attached Thumbnails
SPEED MODELING CHALLENGE No. 92 (Scales)-scale.jpg  
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Old 11-25-2008, 01:02 PM   #9 (permalink)
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Speed Modeling - Best Traditional Model 
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Oh, nice one... Ill try to make something later.

Cheers
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Old 11-25-2008, 05:45 PM   #10 (permalink)
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Speed Modeling - Best Traditional Model Speed Modeling - Best Traditional Model 
Total Awards: 2

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thanks for the comment guys!
i have a little time today so i made a render with a silver material on it and a little after effect for it
texturing: 10 min
rendering: 15 min
effects: 10 min
i hope you like it!
Attached Thumbnails
SPEED MODELING CHALLENGE No. 92 (Scales)-studio_test02_ps.jpg  

Last edited by tikshow; 11-25-2008 at 05:47 PM..
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Old 11-25-2008, 08:14 PM   #11 (permalink)
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Awards Showcase
Speed Modeling - Best Traditional Model Speed Modeling - Best Traditional Model 
Total Awards: 2

tikshow, you need a wire frame and clay render for your model to count. also you need to list your program used and time to model.
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Old 11-25-2008, 10:26 PM   #12 (permalink)
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Quote:
Originally Posted by mikeab7925 View Post
tikshow, you need a wire frame and clay render for your model to count. also you need to list your program used and time to model.
he does have one. its a little farther down the page that is just his textured version
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Old 11-25-2008, 10:31 PM   #13 (permalink)
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Awards Showcase
Speed Modeling - Best Traditional Model Speed Modeling - Best Traditional Model 
Total Awards: 2

disregard, tikshow. sorry.
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Old 11-26-2008, 04:41 AM   #14 (permalink)
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my entry
modeling 51 mins (3ds max 9)
render 22 mins

ohh hey can u tel me hw to get the aluminium metal look in vray?i tried adjusting the anisotropy but it didnt wrkhttp://www.3dm3.com/forum/images/smilies/new/be.gif
Attached Thumbnails
SPEED MODELING CHALLENGE No. 92 (Scales)-scale-wire.jpg   SPEED MODELING CHALLENGE No. 92 (Scales)-scale-final.jpg  
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Old 11-26-2008, 04:53 AM   #15 (permalink)
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ooopsi 4got da clay render
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SPEED MODELING CHALLENGE No. 92 (Scales)-scale-clay.jpg  
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