| | #31 (permalink) |
| Registered User Join Date: Jun 2008 Location: Portugal, São Miguel Age: 24
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Rep Power: 0 ![]() | I'm starting 3d, my first entry to a competition. Hoping to participate often. Done in 3d Studio Max in about 1h 40 min Last edited by Darvokan; 09-10-2008 at 09:55 AM. |
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| | #32 (permalink) |
| Registered User Join Date: Feb 2008 Location: nashville Age: 19
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Rep Power: 0 ![]() | here is my entry.. hope you guys like it modeled in 3ds nax 2009 rendered with mental ray modeling time; 30 min. texturing time; 5 min. rendering time; 20 min. good job to everybody... ![]() Last edited by cwd92589; 07-05-2008 at 03:49 PM. |
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| | #33 (permalink) |
| Registered User Join Date: Mar 2008 Location: UK,Leeds Age: 21
Posts: 90
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Rep Power: 1 ![]() | hey all, here's my second entry, futuristic sci-fi antenna. i was aiming for it to look something like a plant/flower. Software - 3Ds Max 8 Modeling time - 1hr 27mins Polygons - 14427 Render time - 6min 47sec
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| | #35 (permalink) |
| Registered User Join Date: Jul 2008 Location: Portugal
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Rep Power: 0 ![]() | lo everyone , ive seen some awsome works here ![]() i just started using 3d software but since this is a beginers competition i decided to participate with my concept tulip antenna. good work everyone software. maya mod. time. 20 min Last edited by total_eclipse; 07-05-2008 at 06:31 PM. |
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| | #36 (permalink) |
| Registered User Join Date: May 2008 Age: 21
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Rep Power: 0 ![]() | Well I too decided to enter a 2nd entry. Modeling time : 70 min Rendering time : 8 min each angle Texturing : No textures applied Software : 3ds Max 9 It's alien based technology ![]() |
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| | #37 (permalink) |
| Registered User Join Date: Jun 2008 Location: La Plata, Argentina Age: 35
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Rep Power: 0 ![]() | My second entry, an organic antenna. Time: 1:56 Software: 3dmax 9 Texturing: emm Rendering: 12 mins Last edited by HiernaN; 07-05-2008 at 09:49 PM. |
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| | #39 (permalink) |
| SkoleSlasken ![]() Join Date: Dec 2004 Location: Norway (Trondheim) Age: 18
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Rep Power: 6 ![]() | Alot of great work here now. all from organic to classic ![]() here is my entry. Modeling: 2h texturing: non rendering: 2min software: 3ds max PS: i did a noob mistake by converting a model with smoothing on. so when you see some models have alot wire it just becaus it have smoothing on it.
__________________ Det som ikke dreper deg gjør deg stærkere :thumbsup: Norge |
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| | #41 (permalink) |
| huh??? me??? Join Date: Dec 2007 Location: Netherlands Age: 23
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Rep Power: 1 ![]() | pffff, to compete to these entries seems impossible! but gave it a try... first entry! a self-build satellite antenna, for your roof, garden, balcony, etc....modeling: 1hour texturing: <5min rendering: few seconds Last edited by Isdrasil; 11-14-2008 at 09:40 AM. |
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| | #43 (permalink) |
| Registered User Join Date: Jun 2008 Location: La Plata, Argentina Age: 35
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Rep Power: 0 ![]() | A question, i make my render following this instructions that are in the rules topic: 3D Studio Max tutorial - Rendering WIP Images But i see renders with lights, shadows, black backgrounds, etc. I can make my renders in my way? |
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| | #45 (permalink) |
| Hallowed Devil | [quote=HiernaN;62678]A question, i make my render following this instructions that are in the rules topic: 3D Studio Max tutorial - Rendering WIP Images well, yea, ye cn render the images the way ye want....evn i use different backgrnds n all...but use of skylite is better as it gives sft shadows n a good feel to the object....dats my thinkin, though... ![]()
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