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Old 05-10-2010, 07:10 AM   #1 (permalink)
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SPEED MODELING CHALLENGE No. 134 (Drill)

Welcome to 3dm3 Speed Modelling Competition

New Speed Modelling Challenge!

Subject: Drill

Description: This week it's drill of any kind, from old hand drills to modern and conceptual.
Thanks to SDA for suggestion.



Modeling Time: 2 hours
Start: Monday, 10th May at 12:00 am GMT
End: Sunday, 16th May at 11:59 pm GMT

PLEASE READ GENERAL RULES

Post your entries in this thread!

Here are some quick rules if you don't want to read much and are ready to model
Please dont forget the new rules

IMPORTANT CHANGE IN RULES, click here

LOOK PREVIOUS CHALLENGES, click here

Wikipedia about Speed Modeling
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Old 05-13-2010, 09:02 AM   #2 (permalink)
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I'm first :) so,
bellow you can see my speed modeling.

Old Handy Drill:

Modeling time: 80 min
Texturing time: 2 min
Rendering time: 3 min
Software: Max 2009

Tahnks and good luck for you.
Attached Thumbnails
SPEED MODELING CHALLENGE No. 134 (Drill)-drill-clay1.jpg   SPEED MODELING CHALLENGE No. 134 (Drill)-drill-wire.jpg   SPEED MODELING CHALLENGE No. 134 (Drill)-2drill-wire.jpg  

Last edited by slowiak; 05-15-2010 at 09:52 AM..
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Old 05-14-2010, 11:00 AM   #3 (permalink)
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Awards Showcase
Speed Modeling - Best Concept Model Speed Modeling - Best Traditional Model Speed Modeling - Best Concept Model Speed Modeling - Best Concept Model Speed Modeling - Best Traditional Model 
Total Awards: 5

My drill..

Modeling time: 90 min
Texturing time: 5 min
Rendering time: 5 min
Software: Max 2009
Attached Thumbnails
SPEED MODELING CHALLENGE No. 134 (Drill)-drill_wire.jpg   SPEED MODELING CHALLENGE No. 134 (Drill)-drill_color.jpg   SPEED MODELING CHALLENGE No. 134 (Drill)-drill_clay2.jpg  

Last edited by LOSTseeker; 05-16-2010 at 05:34 AM..
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Old 05-14-2010, 04:42 PM   #4 (permalink)
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Wanted to go into a steam-punk direction with this drill but it looked better in my imagination

Modeling time: 90 min
Texturing time: 1 min
Rendering time: 9 min (memo: don't just set everything to high next time )
Software: Max 2011 trial

regards,
stephael
Attached Thumbnails
SPEED MODELING CHALLENGE No. 134 (Drill)-drill_wire.jpg   SPEED MODELING CHALLENGE No. 134 (Drill)-drill_clay.jpg  
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Old 05-15-2010, 11:16 PM   #5 (permalink)
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Awards Showcase
Speed Modeling - Best Concept Model Speed Modeling - Best Concept Model Speed Modeling - Best Concept Model Speed Modeling - Best Concept Model Speed Modeling - Best Concept Model 
Total Awards: 5

Here my entry...

Modeling time: 01:50 h
Software: Wings3D 1.3.0.1

obs: As the render image isn't a requisite I'll put it after. I just put color in it and render using internal OpenGL.
Attached Thumbnails
SPEED MODELING CHALLENGE No. 134 (Drill)-drill_wire.jpg   SPEED MODELING CHALLENGE No. 134 (Drill)-drill_occlusion.jpg   SPEED MODELING CHALLENGE No. 134 (Drill)-drill_render.jpg  
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Old 05-16-2010, 09:42 AM   #6 (permalink)
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Speed Modeling - Best Traditional Model 
Total Awards: 1

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Hope this isn't too late
Modeling time: 110min
Render time: about 6 or 7min
Software: Blender 3d (render-engine: Yafaray)
Attached Thumbnails
SPEED MODELING CHALLENGE No. 134 (Drill)-drill_speedmodeling.jpg   SPEED MODELING CHALLENGE No. 134 (Drill)-drill_speedmodeling_wire.jpg  
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Old 05-19-2010, 01:13 PM   #7 (permalink)
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This is meant to be a laser drill just a very quick concept

Modeling time 40mins
Rednering <10 secs
Program used 3d max 2011
poly count 1,231
Attached Thumbnails
SPEED MODELING CHALLENGE No. 134 (Drill)-laser-drill-back.jpg   SPEED MODELING CHALLENGE No. 134 (Drill)-laser-drill-wire.jpg   SPEED MODELING CHALLENGE No. 134 (Drill)-laser-drilla.jpg  
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Old 05-19-2010, 08:22 PM   #8 (permalink)
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Ive been a browser of these forums for years but have never posted anything
im fairly new to modelling in 3ds max but thought id have a go

Modeling time: 1 hour 15 mins
Texturing time: 1 min
Render time: 10 mins
Software: 3D Studio Max Design 2010
poly count 3,817 quite high i think
Attached Thumbnails
SPEED MODELING CHALLENGE No. 134 (Drill)-mesh.jpg   SPEED MODELING CHALLENGE No. 134 (Drill)-render.jpg  
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Old 05-19-2010, 08:23 PM   #9 (permalink)
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One question.. does anyone know why i couldnt apply the standard texture to the handles
i used a spline and the lathe modifier, is it because its created the surface on the inside?
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Old 05-19-2010, 08:31 PM   #10 (permalink)
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Sorry i worked it out
Attached Thumbnails
SPEED MODELING CHALLENGE No. 134 (Drill)-render2.jpg  
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Old 05-19-2010, 11:40 PM   #11 (permalink)
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Quote:
Originally Posted by Thenic View Post
One question.. does anyone know why i couldnt apply the standard texture to the handles
i used a spline and the lathe modifier, is it because its created the surface on the inside?
Uv maping i think
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Old 05-20-2010, 04:18 AM   #12 (permalink)
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Hi guys

Everyone of you post great works, my congratulations!

The winners results: SPEED MODELING CHALLENGE No. 134 (Drill) - WINNERS
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