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| | #1 (permalink) |
| ***** ********* ![]() Join Date: Feb 2006 Location: Ukraine
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Rep Power: 7 ![]() | SPEED MODELING CHALLENGE No 13 (Medieval Helmet) Hi everybody! :D Post your works here, see you in next month :D :alc: Subject: Medieval Helmet Description: It may be any type of helmet. Modeling Time: 3 hours Start: Wednesday 28 June at 12:00 pm GMT End: Sunday 9 July at 12:00 am GMT PLEASE READ GENERAL RULES Look previous challenges Post your entrys in this thread! Main terms: -Only attach your works -Only 2 images (render and weirframe) -Do not forget to post your Modeling time Ok let's start and good luck to everyone. ![]() Last edited by Kazus; 06-28-2006 at 04:25 PM.. |
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| | #3 (permalink) |
| Registered User Join Date: Mar 2006
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Rep Power: 0 ![]() | This is my first entry to a speed modelling competition. Did google searches and Ebay searches. Modelled in Hexagon and render in Carrara 5 Pro Hope you guys like it. :) Last edited by mon_stdnt; 06-29-2006 at 01:06 PM.. |
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| | #5 (permalink) |
| SkoleSlasken ![]() | ye remember to putt inn al info. agree nice model ;) i hope i gott time to make a modell for this contest. Cheers
__________________ Det som ikke dreper deg gjør deg stærkere :thumbsup: Norge ![]() Temp Home page: http://quad3d.webs.com |
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| | #7 (permalink) |
| SkoleSlasken ![]() | yes ;) just keep posting we all love great works and post's. remember det info nex time ;) Cheers m8 glad to have you with us
__________________ Det som ikke dreper deg gjør deg stærkere :thumbsup: Norge ![]() Temp Home page: http://quad3d.webs.com |
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| | #10 (permalink) |
| Resident Engineering Nerd Join Date: Jun 2006
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Rep Power: 0 ![]() | ok, so i'm in here to ask for a little help... I designed and modeled in a solid modeler, primarily because the patterns were easier to make... but when I import in, I can't smooth the model enough to take away the facets when rendered :devil: Here is a screen grab from 3ds... ![]() Here is the screen grab from Inventor (the solid modeler) ![]() :cry: :cry: :cry: Would a solid render count :p Edit: I need to mention that the reason the import is acting goofy is because of the fillets around the horns :( Edit again... I had a brain fart and didn't even try the direct inventor import... i used it and the mesh issue is gone :yaya: Last edited by Audacity Racing; 06-30-2006 at 10:08 PM.. |
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| | #15 (permalink) |
| Registered User Join Date: Mar 2006
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Rep Power: 0 ![]() | thanx alot ghost I really got into this challenge. :p BTW like your modelling, very solid, but the material of the render is a bit dull. might want to shine it up a bit. Maksy: you bit me to the model that was going to be my second one, nice job. |
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