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| | #31 (permalink) |
| Registered User Join Date: Dec 2009 Age: 21
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Rep Power: 0 ![]() | Hello! The models you made are great!! Here is my watering can: Modeling Time: 60 minutes Texture: 10 minutes Render: 10 minutes Software: 3ds max 2009 Last edited by danzi; 12-12-2009 at 10:28 AM.. Reason: better renderings |
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| | #32 (permalink) |
| Low-Poly Challenge Leader Join Date: Dec 2007 Location: Netherlands Age: 26
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Rep Power: 5 ![]() | hey looks good! but i think you can do better ![]() In the wire i see very much polys for the handgrip thingy (dont know the name ) But as far as i see it adds no extra detail so there is a lot to optimize there.and for the mapping try the UVW-map modifier and then cylinder for the separate objects. it's quickly done and you wont have the texture falloff like you have now at the place of the nozzle thingy (dont know the name too )
__________________ Last edited by Isdrasil; 12-11-2009 at 11:57 PM.. |
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| | #36 (permalink) |
| Registered User Join Date: Dec 2009 Age: 22
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Rep Power: 0 ![]() | Modeling time: 1 hour 13 minutes Texture/material/lighting: 13 minutes rendering: 1 minutes 3ds max 2010 64bit Last edited by c.gamper; 12-13-2009 at 08:16 AM.. |
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| | #38 (permalink) |
| Registered User Join Date: Dec 2009 Age: 23
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Rep Power: 0 ![]() | hello together...very nice work so far! modeling time: 60 minutes texturing time: 25 minutes render time (grass): 7 min render time (no grass): 8 sec 3ds max 2009 64bit |
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) But as far as i see it adds no extra detail so there is a lot to optimize there.








