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Old 10-31-2007, 12:30 PM   #1 (permalink)
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The Teddy Rig 1.1.2



The Teddy Rig is a basic character setup created for a group project at ILIA - Chicago. Comments and suggestions are welcome and greatly appreciated.

Features:
-Smooth IK/FK blending & snapping
-Squash-and-stretch limbs, spine, and head
-Bone-based facial setup
-Low-poly

To get to the IK/FK snap window, first highlight TEDDY(GENE) curve, found in front of the character by its feet, go into the Channel Box and turn on "Ikfk Snap," and then use the Time Slider to change the current time. A window with four buttons should now pop up. Click on any of the buttons to snap either arm to IK or FK mode without moving it.

v1.12
-Added IK/FK snapping capability
-More additional controls
-Refined rig setup & deformation
-Fixed forearm deformation / evaluation unstability
-Added secondary rotation controls to deal with gimbal locks
-Female Gene with smaller jaw and mouth, now more feminine looking
-Tweaked eyebrows GUI to allow a wider range of emotions

v1.11
-Implemented limb deformers
-Refined Facial GUI, now better suited for lipsync animation
-Implemented head squash & stretch
-Added ToeRoll, Toelift attributes on footcontrols

V1.10
-More facial controls including ears, nose, and eyes
-Eyelids now follow eye movements and can be turned on and off
-Added an better independent hip control
-Now semicustomizable, resizable arms, body, and hands
-Added "Gene," a boy/girl model to better suit various animation needs
-Includes a readme file that goes over the changes



And here is a quick walk cycle I did with the new rig.
http://www.youtube.com/watch?v=HWkmtRWm5O0

Related Links:
Source: http://highend3d.com/maya/downloads/...-Rig-4790.html
OWNER:lizardj
Author Name: C. J. Cow
HOMEPAGE: http://lizardj.blogspot.com
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