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| | #1 (permalink) |
| Registered User Join Date: Oct 2007 Age: 32
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Rep Power: 0 ![]() | I receive a Fatal Error when I try to render a print quality image of my high poly model through Mental Ray (Maya 8.0, using Final Gather). I am able to render a print quality image of my high poly model using Maya Software renderer, but I'd really like to use Mental Ray. My computer specs are below if that helps. I have also uploaded a wireframe image of the model I am trying to render. OS: Windows XP/SP2 32-Bit Processor: Intel(R) Pentium(R) 4 CPU 3.60GHz (2 CPUs) Memory: 2 GB RAM Page File: 1045 MB used, 3914 MB available Graphics Card: Radeon X850 XT Platinum Edition Approx. Total Memory: 256.0 MB Also, this model consists of several IGES files imported from Solidworks that are NURBS. Can Mental Ray handle high face counts? Are there any Render Settings/Windows XP settings I can change in order to render out a large image of my model? Any help you can provide will be immensely appreciated. |
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| | #3 (permalink) |
| SkoleSlasken ![]() | it might be the poly count. do the model material containing anyreflections or somthing like that, becaus heavy lighting and reflections on a high quality printing render might crash....it surley does it to me. i tryd to render a scene with 2000x 2000 very high quality with reflections and all.....i can easy say it dint work out that good :P
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| | #4 (permalink) |
| Registered User Join Date: Oct 2007 Age: 32
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Rep Power: 0 ![]() | Some of the materials (Blinn Shader) on my model do have reflections and I am using Final Gather (500 rays), but it turns out that the problem was with insufficient RAM. I added 2 more GBs of RAM to my computer and I am now able to render a print quality image of my model (TIFF with alpha channel, 8x11 @ 300 dpi). I also found out after it was installed that Windows 32-bit OS can only utilize 3 GBs of RAM. I have attached a render of the model using Final Gather and Mental Ray. I wanted to share this reply from someone at Northern Illinois Autodesk Animation User's Group: "Any time I have gotten a Fatal Error with mr, it was when running on 32 bit machines and was due to memory limitations. Running a 32-bit version on a 64-bit machine with 4 gig memory, or using the 64-bit version, took care of the problem, but I was unable to render on my machines with the 32-bit OS. The mesh doesn't look so dense that it shouldn't work. Try turning down some of the settings for Final Gather; that is most likely the source of the memory issue." You can visit their forum here: http://www.max3ds.com/index.php?name=Forums Thank you so much for your help! You rock!! ![]() |
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| | #5 (permalink) |
| SkoleSlasken ![]() | good you figuret it out. i might buy vista later so i can have as many g ram i want inn the teory. but at the moment i stick with xp and 4g even if it only see 3g of ram. the anti- aliasing is a bit poor on the model picture...what is it a model of?
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| | #6 (permalink) |
| Registered User Join Date: Oct 2007 Age: 32
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Rep Power: 0 ![]() | When I saved the image in Photoshop I compressed it a little for uploading. I did however go back and check the full image when you mentioned that, just to make sure. Turns out the full image is okay. ![]() It's a model of a physical therapy table. |
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| | #7 (permalink) |
| SkoleSlasken ![]() | ok. it boring when you need to compress the full image just to make it upload to this site. but i understand now :) it looks really good.
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