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Old 04-20-2005, 01:42 PM   #1 (permalink)
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Maya Bonus Tools 6.5 Doesn't Work Well !

Hi, i used Maya Unlimited 6.5. I installed Maya Bonus Tools 6.5 in the right directory and checked all bonus tools' plug-ins. Maya starts with no error messages... but a lot of tools doesn't work like "Edge Path Selection Tool", "Toggle Face Display", ... with dis kinda messages :

For example : "Edge Path Selection Tool"
// Error: -onc "optionVar -iv QT_edgePathAutoComponentConvert 1; \
//
// Error: Unterminated string. //
// Error: -onc "optionVar -iv QT_edgePathAutoComponentConvert 1; ...

Second Kinda Example : "Toggle Face Display"
// Error: Cannot find procedure "doMenuComponentSelection". //

I don't know whatz wrong :/
I check lots thing... with the docs but i didn't find a way to solve it.
(I use the userSetup dat comes from BonusTools).

HELP ME!!!
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Old 04-20-2005, 01:48 PM   #2 (permalink)
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I installed Maya Bonus Tools 6.5 here :
/Users/Shared/Alias/maya/6.5
Maya
> 6.5
> > data
> > docs
> > icons
> v mudules
> > plug-ins
> > scripts
> > skeletons

///////////////// MY userSetup.mel > /Users/kurl/Library/Preferences/Alias/maya/6.5/scripts/userSetup.mel



MJPolyTools;
cpsInstallMenu;

////////////////////////////////
// bonusTools userSetup.mel
////////////////////////////////
//
// if you have an existing userSetup.mel file you will need to append
// this code to have all the bonusTools available
// cut and paste the contents of this file into your existing userSetup.mel
// and restart maya to get the full effect

// scriptJob to rebuild menu as working mode changes
scriptJob
-permanent
-event "MenuModeChanged" "bonusToolsMenu";

// build the menu the first time
bonusToolsMenu;

// publish (ctrl+RMB in channelBox)
// aka Quick Connect Attributes
// uncomment the next line if you wish to use this functionality
//publish;

// shift + rmb poly context sensitive marking menu
// the following lines allow you to take
// advantage of it - comment them out or remove them
// if you do not want this functionality
string $btPath = `whatIs bonusToolsMenu`;
int $numCharacters = `size($btPath)`;
$btPath = `endString $btPath ($numCharacters-24)`;
$numCharacters = `size($btPath)`;
$btPath = `substring $btPath 1 ($numCharacters-18)`;
$btPath = ($btPath + "ModelEdMenu.mel");
eval( "source \"" + $btPath + "\"" );

///////////////////////////////////
// end bonusTools userSetUp.mel
///////////////////////////////////
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Old 04-22-2005, 06:26 AM   #3 (permalink)
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Hi everyone,

Does anyone success to install Maya Bonus Tools 6.5 on Mac Os X?
And do all items work correctly?

Thx for your answers. :-)
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Old 04-23-2005, 10:03 AM   #4 (permalink)
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Hi all,

I think i know where's the problem.

I was looking for installing Bonus Tools 6.5 correctly following the Wavefront How To but nothing works... so i move the BT's repertories inside /maya/6.5 (from the users/share path) but like you i noticed lots errors like Syntax Error and some Missing Procedures. I sourced theses procedures but for the syntax errors the problems still.

I try to send any messages on several forums but no one know how to solve the problem.

I get the BT for windows and check if there is a difference > no differences. So i looked inside the scripts like "EdgePathTool" and i find what is wrong : Maya doesn't support when a line finishes with "/". "/" is use to use a symbole like " without use it. So when a line finish with "/" the "return" symbole doesn't appear at the end after the "/" and maya think something is missing. So i deleted all "returns" after "/". And the script works correctly. Its amazing windows users don't have this problem.

Its surely a translation caracter problem.

But i don't know why any procedures are not sourced like "doMenuComponentSelection" (you can find it in maya.app/content/script/others)...

It would be fine if some Maya's developpers can answer to these questions. Its a long time Maya Bonus Tools is online.. and we are all waiting for soltutions. Thanks to them to help us. :-)
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