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| |  “Abandoned Cathedral” was made for cg Society’s Spectacular contest. After visiting the Vatican the summer before, I was inspired to create something architectural in nature. Walking through the Vatican filled me with awe, so I thought it would fit the idea of spectacular perfectly. To give the idea more interest I had the cathedral abandoned, and gave it a dark light scheme. By having the Cathedral old and abandoned I could add more dirt and texture to the image. After choosing a direction I began gathering reference of cathedrals. I borrowed several elements from each cathedral and in a short time I had something similar to most cathedrals yet different.   After I settled on a concept I began the modeling process. The first thing I did was make a simple model version so I could work on scene composition. Once I was happy with composition I started making the pillars. To ensure each side of the pillars would be the same I just modeled one side and duplicated it around to form a cylinder. I made the sculptures in the middle of the pillars by creating a simple Maya model, and then Zbrushing it to get sculpted detail. To make the arches I used the curve tool to get the basic shape and I lofted it along an imagined arch curve. As my arches began closing in areas I created low poly objects in between for filler. For the final touch I added some paint effects vines. 
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