Hello everyone, my name is Plamen Iliev and in this article I’ll try to explain the process of creating my 3D character Assassin.
I usually use the same tools for all my 3D characters although I sometimes experiment with new ones. For this particular project I used 3ds Max 9/2008, ZBrush 3.1, BodyPaint and Photoshop. This project began as an extension to one of my comic-style drawings of a girl coming out of a flower. There was no particular story behind her but I kind of liked the flowing hair and pose and decided to give her another dimension.
Before I start modeling I usually do a lot of research. I search for particular types of faces, although I already had some concept for this one and I also browsed the web for different kinds of clothing.