Introduction:Hi,this is my..3rd making of specially for 3dm3.com this time I decided to share more to you abot the making of one of my artworks the child of the apocalypse. I hope that this making of will give you ideas to express you're self's like artists. Ok let's begin with the steps of the process. I.Concept:For the concept my inspiration camed when I was viewing artworks in DA (yes again) and incidently I fallen on this) http://beloved-creature.deviantart.com/art/Cardboard-Box-42892356 
Since the comments and anything was so sad,it inspired me I readed the comments of the people I saw the composition and that's how I decided to create 3D cg version of this but I wanted to do it my way..yes my way on the high way ;) so I started work. II.ModelingAt the beginning for the ROBOT PARTS 
1.For the chest I started from a simple box deleted the faces for the arms and the neck and used simetry and relax for the mesh 2.For the neck I started with a simple cilinder and extruded some of the edges. I prefered to use geometry then dispacement maps. 3.For the eye I used simple cillinder with bevel and added scaled sphere for a glass. 4.For the ear I used sphere and I loop-ed one of the edges and used extrude (inside of the sphere) to creat the ear. 
5.For the head I started from simple sphere and extruded scaled and chamfer-ed edges to get the results I want 6.For the arm parts and the leg parts I used simple cilinder parts and soft selection.and to get the effect I used also "shell" modifier 7.for the robot shoe started from box and used meshmooth and alot of modifing to get to the final result. 8.The joint for the leg and the fingers I created was simple but detailed enoth before texturing so that's exacly what I needed 9.The fingers ware easy to made and to dublicate one joint for the fingers is the same but different scaled.  and here are some of the rest scene parts I modeled for the scene
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