Thread: normal problem
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Old 03-12-2010, 04:43 AM   #1 (permalink)
mahamb
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normal problem

Hi there
i tried to make a simple stone but i have a problem
i created it first in zbrush ... then made the normal map in zbrush too ... and when i back to max to render it ... it breaks some how in uv lines !!! look ( and another thing .. i tried to make normal with adaptive and without it in zbrush but result was the same )
this is the stone

and this is the problem :

please help me
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