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Old 08-12-2008, 06:13 PM   #23 (permalink)
minimus
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well the only thing i can crit on is the same as Kage said. the bumps and detail on the nearest seats looks a bitt bad. try use some speculare map to gain finer details on the closest materials. and i dont know if you use displacement map or not. but if you dont and this is highpoly models you should try that.

but overal this is serious quality work ^^
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