| zbrush.... i don't know, it makes everything so comlpex (i mean in the numer of polys), ok it is fast an intuitive, yes!, but i sense like if you lose the full control of the mesh, so i think that its best to skick to editable poly and if you are making the scene reeeaal detailed, put these details whit zbrush (actualy im very concerned with the number of polygons, but i know that is a matter of time before the computers get faster) |