The Making of Warrior
This project started as a personal challenge, I wanted to apply everything that I learned throughout this year in a single work.
The Making of Song Hye Kyo
Max Edwin Wahyudi will show you the making of 'Song Hye Kyo' the Korean actress.
The Making of Aviator`s wife
Aviator`s wife is a character made in 3d Studio Max for the upcoming short cg movie “Code Guardian” by Marco Spitoni
The Making of Tundra
"I started the torso with a box, trying to get the right subdivisions to form the basic shape of the body. Then I extruded some polygons from shoulders and pelvis in order to create the arms and legs."
Making of Varga
This is not a step by step tutorial. I will summarize the workflow i used for one of my characters with lots of images and some print-screens directly from the applications used ( maya/mudbox/photoshop etc ...), also in the end i will provide some info about tangent space normal maps so you could think of this tutorial as mainly normal mapping related stuff.
Making of WITCH
I will explain how I made the Witch Empress illustration.
Making of Nude
Nice painting tutorial shows how to draw the woman body
Making of The Showstopper
Great piece of art done for the CGSociety Challenge, "strange behaviour"
Making of Lida
In this piece, I wanted to interpret a new feeling of an old Chinese poem, and try to make it more fantastical, sci-fi and surreal. So I started out by doing research some research. Here are a few images I found from a Google
Image search.
Making of Autumnal
The inspiration for this piece came at the end of a week’s holiday in Scotland last autumn. I'd spent a week absorbing all of the wonderful natural displays of colour at that time of year and I wanted to create an image that captured not only the look, but also the feel of a warm, golden autumn.
Making of Barbra
Barbra is a character I painted for one of my favorite online art forums. The inspiration came from a great stock photo I found over at Deviant Art. I asn't aiming for total realism with this piece; I wanted something very funky, simple, and with an interesting color palette. More importantly, I wanted the expression of....
Making of Shadow Conscious
This project was primarily done for learning reasons. I wanted to make a realistic (well, at least natural) looking human. First of all for references, I’ve collected a lot of pictures of girls on the net. Now, even though I didn’t follow what I’m going to say, I think it’s a good idea that you have all of the angles of one or....
Making of Marsh Dweller
I read a book about marsh dwellers recently. It described their lives so well, that new ideas for illustrations appeared by themselves.
Making of Seheiah
In my artwork, I generally try to express a feeling, to tell a story… Seheiah is a bit different. I had been asked to illustrate August for a publishing firm.
The Making of Bunny
After watching ‘The Incredibles’, Andrew Hickinbottom set about creating a Bunny girl in 3ds max. He’d not seen a 3D Bunny before, but the style fitted perfectly, complete with bombshell features.
Making of the “Flower Messenger”
Jack Zhang fashions a portrait of Liu Yifei for a CGChoice Award and a place in EXPOSE 5.
Making of Umbrella Sky
Marta Dahlig takes us through the creation of the EXOTIQUE 3 cover image.
Making of The Night Elf
Max Kor stunned the community with the creation of his Night Elf. CGSociety presents his tutorial, with particular attention to the eyes.
Making of Ingrid Bergman
Ingrid Bergman, a film actress and artist used screen captures from the movies to model beautiful actress in 3d
Making of 'Do you want to play with me'
Choosing a right colour scheme for any artwork depends on a lot of things like mood, story and here you will get it
Making of Yuka
After receiving some positive feedback to “yuka” Lukasz decided to write a detailed tutorial about creating process
Making a painting - Basic workflow
This tutorial describes my workflow of making a painting step by step. No focus on details like how to paint hair or eyes.
