em.. a simple umbrella
I have a question: I saw the wireframes of others, it seems that others used a lot of edges to shape the top of the umbrella(i don't know what is it's name in english:D) but I use cloth modifier to shape it.. I just want to know which way is the best way to model that part(what's the right way to model that part?)...
the wireframe isNOT smooth but it seemed tobe

software :3ds max
modelingtmie:1 hour
rendering time1: 3:09min
umbrellahandle rendering time: 15:12 min :-?