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Old 04-12-2007, 06:01 PM   #1 (permalink)
Desperado
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bowling physics with reactor?

hey all,

first time posting here, and let me start of with a question

iam making a bowling scene (still at the modeling phase), i made a bowling animation once where i animated the pins by hand, but i did something wrong so the whole animation was done in maybe 2/3 seconds hehe

now i was wondering is there a way to use reactor for the impact and such? cause that would make thing sooooo much easier


thanks in advance for reading this post

any help is appreciated and if i can help you with something (wich i highly doubt cause iam just starting with 3d) i will try my best to do so :)

BTW

sorry just had to use those
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