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Old 12-14-2006, 04:25 PM   #63 (permalink)
hosch
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Join Date: Oct 2006
Location: Texas, USA
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Samson_Portriat: Unfortunately, the only way I get him to look this good is by jumping through a few hoops in Photoshop. I have not been able to get him to look this "crisp" with displacement and texturing alone. I am at the stage where I take my renderings into Photoshop and "idealize" them a bit. My next step is to try to figure how to get him as close to the idealized images as possible in true 3d for the animation.

If I can just get past this stage it will move much faster since I have had at least some experience with environmental modeling. This character stuff is all new to me.
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