View Single Post
Old 05-24-2006, 08:52 AM   #2 (permalink)
vijay_3d
Registered User

 
Join Date: Apr 2006
Posts: 33
Credits: 21
Thanks: 0
Thanked 0 Times in 0 Posts
Rep Power: 0 vijay_3d is on a distinguished road
snapshots....

this is how the polygon > snapshot UVs in uv texture editor window gave me the output.... but the edge (or their thickness) does no way look uniform what am i supposed to do to make them look uniform? i also unchecked the anti alias option but it looked little worse....
Attached Thumbnails
my-frst-attempt-uv-editor-snapshot_rawuvs.jpg  my-frst-attempt-uv-editor-snapshot_smoothuvs.jpg  
vijay_3d is offline   Reply With Quote